Re: [Bf-committers] Render and Scene Panel Audit?

2012-09-27 Thread Brecht Van Lommel
Hi, This all goes back to solving the premul/key alpha problem properly, I've written about this on the wiki before. It's pretty clear what needs to be done, but just like color management it's a big undertaking. http://wiki.blender.org/index.php/Dev:Source/Image/Color Basically: * Alpha mode

[Bf-committers] Mesh Cache Modifier Patch

2012-09-27 Thread Eugenio Pignataro
Hey guys. After doing Got Milk, we are about to begin a new commercial, in this case Cif (another magic story). This is a very complicated project, with a lot of characters, a lot of animation and we don't have much time to do it. That's why we need a good alternative pipeline to help us

Re: [Bf-committers] Mesh Cache Modifier Patch

2012-09-27 Thread Daniel Salazar - 3Developer.com
Does this modifier flushes the memory of all non current frames? If so, as long as it's a simple modifier stripped from all the highly specific functionality i saw on the past versions I think it can't hurt to have it while we wait for an awesome alembic workflow Right now it's not the time to