I'm currently not so much convinced it'll indeed worth spending time on
this now. If you really want to look into this would suggest looking into
writting C wrapper for glog (C++ stuff could use glog directly). This
library is already heavily used in some areas, supports lots of features
and
In areas where you're maintainer you could stick to rules you want
(only generally defined rules are [1]). In other areas you'll just stick to
style used in that areas. If there're already mixed style in some files,
stick to style f functions you're working and talk to module maintainer to
update
I had the idea that it would be nice to have sketch recognition and
sketch beautification as a part of a paint stroke. You could call it
a gesture brush. If you draw a square, then it would recognize it
and put you in a rectangle drawing mode (similarly for a circle).
That seemed a bit gimmicky
A couple of other things. There is a group called the Sketch
Recognition Lab here at Texas AM. If this is something that is sound
and worth pursuing then I intend to take advantage of that:
http://srlweb.cs.tamu.edu/srlng/home
So, to be honest I'm thinking of this as a potential research area.
If a person is allowed to make the case that somebody should use a
different style as long as they are polite and open minded then I also
see no problem.
On Wed, Oct 17, 2012 at 2:10 AM, Sergey Sharybin sergey@gmail.com wrote:
In areas where you're maintainer you could stick to rules you
You might run into some issues with the embedded Python. I've noticed
that embedded Python doesn't always play nice with a redirected
stdout.
--Mitchell Stokes
On Wed, Oct 17, 2012 at 7:39 AM, Jason Wilkins
jason.a.wilk...@gmail.com wrote:
I wasn't going to choose one particular logging
Hi, this commit unfortunately causes hair to always render as halos in
blender internal. Maybe some missing recalc flag setting?
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Hi guys,
Win and Mac builds are not building anymore. Last builds from Sat Oct 13
Regards,
Mikee Rice
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never used gcov, but did use valgrind for this through qtcreator /
kcachegrind on linux you can see line-by-line times and callgraphs.
number of calls... etc.
Its really slow and at the time I didn't have much of a use for it.
On Wed, Oct 17, 2012 at 7:04 AM, Jason Wilkins