[Bf-committers] Leap Motion

2012-11-20 Thread Jason Wilkins
Has anybody been thinking about the Leap Motion input device? https://leapmotion.com/ I'm only asking because as part of my research I want to add support for it to Blender, but if anybody else is interested I do not want to duplicate work when we could work together.

Re: [Bf-committers] Cursor to center of mass

2012-11-20 Thread Brecht Van Lommel
Tessfaces includes both triangles and quads, it doesn't triangulate entirely, so you'd need to handle the quads still. Brecht. On Wed, Nov 21, 2012 at 4:30 AM, Ummi Nom wrote: > Hi! > > I've written some center of mass calculations in python for closed meshes, > but there is an issue with using

[Bf-committers] Cursor to center of mass

2012-11-20 Thread Ummi Nom
Hi! I've written some center of mass calculations in python for closed meshes, but there is an issue with using tessfaces in my code; I run mesh.update with tessfaces=True but when I loop over mesh.tessfaces there are only 6 faces in default scene cube so the center of mass is offset. It seems to

Re: [Bf-committers] Blender issues on Windows

2012-11-20 Thread bjornm...@gmx.net
ho, I voice up rarely because I use pretty aged versions of blender in our production line. Building Blender for Windows from the 'hot rod' is a challenge every time I try. Most annoying is downloading the entire lib/windows mess for an/some hour(s) on a clean (virtual) machine. Yes .. we do us

Re: [Bf-committers] Blender issues on Windows

2012-11-20 Thread Erwin Coumans
An alternative to avoid huge libraries is to add cmake/scons support to build BOOST from source, at least for Windows. Just copy the BOOST source code in blender/extern for example. Of course this can stay pure optional, so it will be ignored if you use precompiled libraries. On 20 November 20

Re: [Bf-committers] Blender issues on Windows

2012-11-20 Thread Mitchell Stokes
It seems to me we almost need another lib checkout to deal with vc10, similar to the mingw ones. It is rather annoying to have to download a pile of Boost libs only to have to turn around and compile my own anyways. We could use an svn external to handle libs that both can use (share). Also, the bu

Re: [Bf-committers] AAC and ACC3 support

2012-11-20 Thread Sergey Sharybin
Hi David, Thanks for the patch. From quick glance seems ok. Will do some more tests later tonight. On Tue, Nov 20, 2012 at 7:10 PM, David wrote: > On Nov 19, 2012, at 6:38 PM, Sergey Sharybin wrote: > > Hi, > > > > Well, issue is simple -- in FFmpeg this codecs are marked as experimental > > a

Re: [Bf-committers] AAC and ACC3 support

2012-11-20 Thread David
On Nov 19, 2012, at 6:38 PM, Sergey Sharybin wrote: > Hi, > > Well, issue is simple -- in FFmpeg this codecs are marked as experimental > and unless you're configuring export context in a proper way (enable > experimental codecs) you can not use this codecs. It seems that if FFmpeg > is compiled w