Re: [Bf-committers] Simplified Header Stats (with icons)

2012-12-23 Thread Ton Roosendaal
Hi, Even though it looks very nice at first sight, I think we should try to keep the visual language of a UI consistent. Icons are UI elements, widgets meant to provide user interaction with data or tools. Icons are also little eyecatchers, and should best be silent and consistent (and not

Re: [Bf-committers] Simplified Header Stats (with icons)

2012-12-23 Thread Gaia
In march 2012 i made this proposal: http://wiki.blender.org/index.php/Dev:Ref/Requests/User_Interface/BlenderStatisticFlyout Maybe something along that line is a possible option ? cheers, Gaia On 23.12.2012 11:35, Ton Roosendaal wrote: Hi, Even though it looks very nice at first sight, I

[Bf-committers] What about adding new - from template...

2012-12-23 Thread Gaia
Hi. I often get asked how to work with different project template pages. Of course the user can store .blend file templates into a separate read only folder and create new projects by opening the best matching blend file template. Or use link/append However maybe it is just a much easier and

[Bf-committers] Blender developer meeting minutes, 23 december 2012

2012-12-23 Thread Ton Roosendaal
Hi all, Here are the notes of today's meeting in irc.freenode.net #blendercoders. 1) Blender 2.66 targets - Sergey Sharybin worked on reviewing Nicholas' Bishops Dynamic Topology sculpting. Custom Data layers are currently not being interpolated, meaning that UVs/multires/vertex colors will

Re: [Bf-committers] Simplified Header Stats (with icons)

2012-12-23 Thread Tobias Oelgarte
Hi, As long icons aren't disturbing, for example extremely colorful, i prefer them often over text. So i would propose to use some more plain looking icons, even so this icons are already quite plain. The blender icon itself could be deemed as more disturbing and it displays are rather

Re: [Bf-committers] Simplified Header Stats (with icons)

2012-12-23 Thread Ejner Fergo
Hola, I must admit I also had mixed feelings when seeing this proposal, especially with bright and distracting icons, but after using the latest version for a while I think it is very nice. I don't mistake the new icons for buttons now that they are toned down, and it is not distracting like I

[Bf-committers] Question on freeing of GPU images

2012-12-23 Thread Antony Riakiotakis
Hi, I was looking on a bug report about images not getting refreshed on the 3D viewport when baking. There I actually discovered two issues: 1) No GPU_free_image() is called after doing a bake, so the image doesn't get invalidated and 2) Even if we do add the above call, nothing happens. This is

Re: [Bf-committers] Question on freeing of GPU images

2012-12-23 Thread Antony Riakiotakis
Note, above point has to do with baking from multires. Regular bake does include a GPU_free_image(); However point 2 is still valid for every case of GPU image freeing. ___ Bf-committers mailing list Bf-committers@blender.org

Re: [Bf-committers] Simplified Header Stats (with icons)

2012-12-23 Thread Harley Acheson
Hi, One change in the patch that has nothing to do with icons is interesting. It shows the selected number only if it is not zero or equal to the total number. So for example, if you if you have all vertices selected (or none) it only shows you the total vertices. This might not *sound* like a

Re: [Bf-committers] MSVC2010 maintainer? Python 3.3 libs missing, or only me?

2012-12-23 Thread Chad Fraleigh
And to be thorough, the VS2012 scripted builds I could manage at this time: http://www.triularity.org/download/blender/install-vs11.0-x32.zip (141M) http://www.triularity.org/download/blender/install-vs11.0-x64.zip (154M) install-vs11.0-x32: boost freetype jack