Re: [Bf-committers] Blender Compostion needed

2012-12-25 Thread Vicente
Sorry, my bad. Wrong email address ;) El 26/12/12 01:42, Vicente escribió: > Hello Gil, > > The money depends on a few things, so I put here a few questions: > > What's the length of the intro? 30 seconds? 20? > Have you a detailed storyboard? a screenplay? an idea? > Format? standard resolution?

Re: [Bf-committers] Blender Compostion needed

2012-12-25 Thread Vicente
Hello Gil, The money depends on a few things, so I put here a few questions: What's the length of the intro? 30 seconds? 20? Have you a detailed storyboard? a screenplay? an idea? Format? standard resolution? HD? 720p? 1080p? Framerate? 24fps? Is it for cinema or TV? Can I have the audio or I (my

Re: [Bf-committers] Simplified Header Stats (with icons)

2012-12-25 Thread Harley Acheson
Hello, By the way, the current patch includes two Booleans, "showText" and "showIcon", that could allow the user to choose to show icons, text labels, both, or none. The following image shows what it would look like (in Edit Mode) for each of the four combinations: http://projects.blender.org/tra

Re: [Bf-committers] Simplified Header Stats (with icons)

2012-12-25 Thread Harley Acheson
Wolter, > But despite the drag and drop function, the main function of the > icons is giving information on what data-block you're editing. For sure. I absolutely loved that it not only showed a different part of the program where icons are used in exactly the same way (purely descriptive purpos

Re: [Bf-committers] Simplified Header Stats (with icons)

2012-12-25 Thread Wolter van der Velde
Ha, i didn't know about the drag and drop thing. I learn something new every day :-) . I did know about the push pin and it indeed should have a border for consistency (though i like it aesthetically better without, but that's very subjective). But despite the drag and drop function, the main fu