Hi PerfectionCat,
Should be fixed in r54031 - but please stop using mailing list for such
reports, bug tracker is the place to go in these cases! ;)
Bastien
On 23/01/2013 05:52, PerfectionCat wrote:
I was able to identify the revision that this message came to be displayed.
A message came to
Thank you very much for implementing my idea. Checked it in revision 54012 and
it's exactly what I was talking about.
Bartek Skorupa
www.bartekskorupa.com
On 28 gru 2012, at 21:58, Bartek Skorupa (priv)
bartekskor...@bartekskorupa.com wrote:
Hey,
When working with nodes many of us label
Hey,
You may call me pain in the $%# some day, I know :-)
I'd like to ask if current behavior of link curves that are connected to
REROUTE nodes shouldn't be changed.
Below you'll find a link to image that shows current behavior when Noodle
curving is set to default 5 and how it should behave
Hey,
Lately I spotted probably not desired behavior when selecting REROUTE node.
When we select nodes one by one (right click with shift) - we make the nodes
selected and the last one becomes active.
It happens so with all of the node kinds except REROUTE.
When reroute node is selected as the
Hi Stuart,
this breaks compile on MSVC 2008:
intern\cycles\blender\blender_curves.cpp(301) : error C2660:
'BL::ParticleSystem
::uv_on_emitter': function does not accept 5 arguments
Best regards,
Thomas
Am 23.01.2013 18:15, schrieb Stuart Broadfoot:
Revision: 54053
False alarm, did a full rebuild and it worked now. :)
Am 23.01.2013 18:39, schrieb Thomas Dinges:
Hi Stuart,
this breaks compile on MSVC 2008:
intern\cycles\blender\blender_curves.cpp(301) : error C2660:
'BL::ParticleSystem
::uv_on_emitter': function does not accept 5 arguments
Best
While attempting to test my script compiled libs with a blender build
I noticed some things:
iconv doesn't seem to be used for windows [blender] builds. The only
place I see it in the cmake config is for if(APPLE), and even then
it is only a -liconv entry (so a system lib I assume). So is this
On Sat, Jan 19, 2013 at 9:59 AM, Brecht Van Lommel
brechtvanlom...@pandora.be wrote:
Great work! So have you been able to build Blender with these
libraries, does it need build system changes too or do things get
installed in the same directory structure as before?
I was able to build blender