Re: [Bf-committers] Python API change breaks Rigify

2013-02-17 Thread Nathan Vegdahl
I believe there are some other use-cases that this restriction hinders/prevents without additional features in the API. IIRC, last time this came up, Matt Ebb spoke up regarding his RenderMan exporter, where selecting a shader file adds its parameters as properties to the material, or something li

Re: [Bf-committers] Python API change breaks Rigify

2013-02-17 Thread Campbell Barton
On Mon, Feb 18, 2013 at 2:18 AM, Nathan Vegdahl wrote: > I believe there are some other use-cases that this restriction > hinders/prevents without additional features in the API. > > IIRC, last time this came up, Matt Ebb spoke up regarding his > RenderMan exporter, where selecting a shader file a

[Bf-committers] Blender developers meeting notes - 17 February 2013

2013-02-17 Thread Ton Roosendaal
Hi all, Here are the notes from today's session in irc.freenode.net #blendercoders: 1) Blender 2.66 release - Bug tracker is nice low (below 70), but can still use attention. - Sculpting currently doesn't draw GLSL (and matcap) with masking option. Sergey Sharybin could look into it, but Nicho

Re: [Bf-committers] Rigify addon causes error, error, error,....

2013-02-17 Thread Nathan Vegdahl
Thanks for the fix Irie! > Anyway, I don't understand why you did such big changes in Bcon4... Fair enough. It seemed like the best option of bad options. I'm currently working with a studio to improve Rigify for their pipeline, but I have a limited amount of time to be on-site working with the

[Bf-committers] Alembic integration

2013-02-17 Thread Jeroen Hoolmans
Hey guys, I'm fairly new to the Blender codebase, but I am really interested in getting Alembic into Blender as a personal project. More information at alembic.io So far I got Alembic compiled on my OSX system, haven't tried windows or linux. Some things that I noticed right away: - OpenEXR's d

Re: [Bf-committers] Rigify addon causes error, error, error,....

2013-02-17 Thread Campbell Barton
On Mon, Feb 18, 2013 at 4:58 AM, Nathan Vegdahl wrote: > Thanks for the fix Irie! > >> Anyway, I don't understand why you did such big changes in Bcon4... > > Fair enough. It seemed like the best option of bad options. I'm > currently working with a studio to improve Rigify for their pipeline, >

[Bf-committers] sequencer_edit.c error

2013-02-17 Thread PerfectionCat
It becomes the error when I perform the saving of labor of the item of the middle of condition operator (?:) in msvc9. You should set the value of the condition sentence without omitting it. sequencer_edit.c line:845,856 PerfectionCat. ___ Bf-committe

Re: [Bf-committers] Rigify addon causes error, error, error,....

2013-02-17 Thread Nathan Vegdahl
Fair enough. Rigify is a bit unique among the addons, though, in that it is designed to be extensible via additional rig types. And this is coming up here, where the version of Rigify in the official repo and the version on their local machines with custom extensions conflict. For this use-case,

Re: [Bf-committers] Python API change breaks Rigify

2013-02-17 Thread Nathan Vegdahl
> However this isnt about py devs writing inefficient code, but my point > is that allowing bad interactions between drawing UI and managing > settings is error prone and a UI shouldn't be editing blend file data > anyway. > We dont accept this in our C code (as a convention), why allow bad, > erro

Re: [Bf-committers] Rigify addon causes error, error, error,....

2013-02-17 Thread Knapp
> Is there some way that we could rework addon loading such that local > versions of addons (e.g. in .config/blender/x.x/scripts/addons) > override and take precedence over official repo versions? That way it > is easy to have local versions of addons. With a lot of addons that > might seem point