Hi Thomas,
Thanks for the note. I just committed missing updates in other directories.
Manual merging oprations are definitely worth avoiding, although there was
no other choice this time due to svn merge not working as expected.
Regards,
--
KAJIYAMA, Tamito
-Original Message-
From
Oops, I was so fixed on standard stereo displayed on screens, that I didn't
notice what this presentation is about. Sorry.
Cheers
Bartek Skorupa
Sent from my iPhone
On 6 kwi 2013, at 23:27, Harley Acheson wrote:
> Bartek,
>
>> WRONG! When two view of an object are identical it tells your br
Hi,
due to some questions in IRC the last few days a note about OSL:
Blender now needs OSL 1.3 libraries in order to compile.
Windows: Just make sure you use latest lib/windows or lib/win64 folder.
Linux: Recompile OSL libraries via install_deps.h script
Mac OS: New libraries are needed here stil
Hi LswaN,
NSWindowCollectionBehaviorFullScreenPrimary was introduced in 10.7; the same
kind of compilation problem against earlier SDKs happened with the nativePixel
implementation. I don't have the latest source here now, but I suspect the fix
will be similar to that one[1] (i.e. a MAC_OS_X_VE
Hi all,
Here's the notes from today's meeting in irc.freenode.net #blendercoders
1) Blender 2.67 progress
- Tamito Kajiyama: Freestyle is in svn now!
- Sergey Sharybin: motion tracking 'autokey' is not done yet, working on math
issues with a bug in camera motion reconstruction now, which does
Hi LswaN
To take senseful affect of MAC_OS_X_VERSION_MIN_REQUIRED checks, you must use
the newest version available for your OSX 10.6 and use 10.7 sdk. Else these
symbol
availabilities are not known in older sdk ( how should they know they will
introduce such a feature later ? )
Again: Also o
Dear All,
As most of you already know, the soc-2008-mxcurioni branch also known as the
Freestyle branch has been finally integrated into Blender. The new component
is foreseen to be part of the official Blender 2.67 release. Originally
started as
a Google Summer of Code (GSoC) 2008 project, the
Congratulations Tamito. You've accomplished an incredible work and deserve
a mountain of praises for it. It's very exciting to see freestyle finally
integrated. Can't wait to give it another spin :)
I'm still thinking of taking a look at the strip generation code to get rid
of these annoying flips