Hi,
It is mostly UI/rna code that makes it too much work, not cycles itself (which
is easy).
-Ton-
Ton Roosendaal - t...@blender.org - www.blender.org
Chairman Blender Foundation - Producer Blender Institute
Entrepotdok 57A - 1018
Hi Daniel,
I fully agree that such popups are quite meaningless, and will result in
annoying users (because either the blend doesnt work, or they risk getting
their hd wiped ;)
That's why it needs to be combined with point three:
>> 3) Implement a friendly (easy to use) way for marking/definin
Hi Cycles devs,
With Blender 2.66/2.67, I've already used OSL closure specular_toon()
in several .blend files (e.g. http://www.blendswap.com/blends/view/67827),
but your recent commit renamed this and broke file compatibility so I
have to modify many many material node settings in the older .blend
Hi,
changing the closure name was a step to keep the code consistent.
The toon closures were only experimental before, so I rather not add
file compatibility code for this change. (Not sure this is possible
even, maybe with some code duplication).
Thomas
Am 10.06.2013 13:15, schrieb IRIE Shinsu
I think we should preserve compatibility. It's just a matter of adding
a function to stdosl.h like this
closure color specular_toon(normal N, float size, float smooth) {
return glossy_toon(N, size, smooth); }
On Mon, Jun 10, 2013 at 1:21 PM, Thomas Dinges wrote:
> Hi,
> changing the closure nam
Too simple, will add that. Thanks!
Am 10.06.2013 14:08, schrieb Brecht Van Lommel:
> I think we should preserve compatibility. It's just a matter of adding
> a function to stdosl.h like this
>
> closure color specular_toon(normal N, float size, float smooth) {
> return glossy_toon(N, size, smoot
Hi Aligorith!
I tested the transformation constraint change with my rig and I didn't find any
problem with it. (it was just a quick test)
If you still think this could lead into some kind of trouble, it could be a
good idea to add the offset option separately as the copy rotation constraint
ha
Hi,
Thanks for the fix, but I still get errors like below:
ERROR: Closure 'specular_toon' is not supported by the current renderer, called
from (/tmp/tmpsxc72o.osl:15)
Re-compilation solves this but resets all parameters of the OSL script
nodes, so I have to set them again... Could you fix thi
Couple of things,
- All this stuff around "autorun scripts" is not sufficient. There're lots
of other ways to inject malicious code -- for example, using eval("import
os; os.system('rm -rf /')") as a driver for default cube rotation. Also,
for my knowledge freestyle uses scripts for linestyles, wh
Hmm...
First of all we should assume that Linux user won't usually run blender as root
or in a sudo environment. So a "rm / -rf" attack shouldn't work by default.
I think Windows is the real problem here, nearly every windows user (at least
at home) has Admin privileges.
I don't know how OSX ha
Yes, sandboxing shouldn't be in the list "to be started with" for sure :)
But oops, i've read original message not careful enough, pardon. Current
proposal actually proposes Campbell to investigate possible ways of making
blender safe. So yeah, security stuff is still goes deep enough, but i'd
wai
You are right ;)
I bet Campbell will come up with a decent proposal.
Am 10.06.2013 um 21:47 schrieb Sergey Sharybin :
> Yes, sandboxing shouldn't be in the list "to be started with" for sure :)
>
> But oops, i've read original message not careful enough, pardon. Current
> proposal actually propo
New fix in svn for specular_toon, it should indeed also preserve
compatibility for compiled bytecode. Also the script update and
preservation of node parameters should be fixed now.
On Mon, Jun 10, 2013 at 6:42 PM, IRIE Shinsuke wrote:
> Hi,
>
> Thanks for the fix, but I still get errors like bel
On Mon, Jun 10, 2013 at 11:05 AM, Jürgen Herrmann wrote:
> Hmm...
>
> First of all we should assume that Linux user won't usually run blender as
> root or in a sudo environment. So a "rm / -rf" attack shouldn't work by
> default.
>
Not from a full OS attack perspective, but it should would wipe
Update on whats going on:
- Default has been changed not to auto-run scripts, with option to
reload a blend if it attempts to run a script.
looks like this: http://www.graphicall.org/ftp/ideasman42/trust_header.png
- Since this is a user preference, Users with current preferences
saved won't noti
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