Re: [Bf-committers] Trusted blend files and scripted drivers bug and annoyance

2013-08-09 Thread Daniel Salazar - 3Developer.com
I'm also having problems with students in the simple case of a #frame driver in cycles seed. I can never be sure they all have the enable python setting on in all the computers they use even if I tell them to enable it, this stuff is just never guaranteed in the real world because people forget thi

[Bf-committers] Trusted blend files and scripted drivers bug and annoyance

2013-08-09 Thread Jace Priester
I expressed a lot of disagreement with the "Trusted" feature when there was talk about implementing it, and I'm here to voice a complaint again now that it has become a problem. I have created an animation using a scripted expression driver and that driver's value evaluates to zero. I did not noti

Re: [Bf-committers] Leap Motion Integration

2013-08-09 Thread Jakub Zolcik
>From what I've been testing: - LeapMotion as BGE Module using LeapMotion Python Wrapper has poor performance on some systems (I guess this might be because python in blender uses only 1 system thread?), so I think Leap Motion should be implemented on some lower level - as Leap is quite accurate i

Re: [Bf-committers] Leap Motion Integration

2013-08-09 Thread Hugo Lamarche
Hi Ton, Thank you for your welcome, First just wanna clarify a little thing : I am not from Leap Motion and actually I would like to ... ;-). Then I am not realy confortable with license consideration but what I can tell you is there is actually a python wrapper inside the Leap Motion SDK for p

Re: [Bf-committers] Leap Motion Integration

2013-08-09 Thread Ton Roosendaal
Hi Hugo, You're welcome! Also a thanks to your company seeding a dozen devices to people here :) I think we have two main topics to sort out with integration. The first is to solve the integration in a license compatible way. I hope people here on the list who have the device & SDK can investi

[Bf-committers] Leap Motion Integration

2013-08-09 Thread Hugo Lamarche
Hi Everyone !, My name is Hugo Lamarche, I'm a Leap Developer and a big fan of Blender :). I have already done a small Leap Motion integration to Blender Game using the Python api and more recently I've made a small test addon that control the position of object according to their name with the h

[Bf-committers] Blender Conference, 25-26-27 October

2013-08-09 Thread Ton Roosendaal
Hi all, Everyone's invited to enjoy another awesome conference as visitor! Tickets: http://www.blender3d.org/e-shop/product_info_n.php?products_id=163 For developers with lack of funds, I'd like to confirm that we give out free tickets to speakers at the conference. This would either be for a wo

Re: [Bf-committers] Request for reproduction of crash

2013-08-09 Thread Mitchell Stokes
The problem is r58837. I've been trying to find a solution, but I might just have to reverse merge out the commit and live with the memory leak for now. --Mitchell On Fri, Aug 9, 2013 at 1:28 AM, Sjoerd de Vries wrote: > Some more details: > I can confirm that revision 59020 crashes for both R

[Bf-committers] Request for reproduction of crash

2013-08-09 Thread Sjoerd de Vries
Some more details: I can confirm that revision 59020 crashes for both Release and Debug (64 bit Linux, CMake). In contrast, revision 58801 works just fine. The function that fails is bge.logic.getCurrentScene().objects . The crash occurs inside Python, the "objects" PyObject gets somehow corrupted

Re: [Bf-committers] Request for reproduction of crash

2013-08-09 Thread Sjoerd de Vries
Some more details: I can confirm that revision 59020 crashes for both Release and Debug (64 bit Linux, CMake). In contrast, revision 58801 works just fine. The function that fails is bge.logic.getCurrentScene().objects . The crash occurs inside Python, the "objects" PyObject gets somehow corrupted

Re: [Bf-committers] Request for reproduction of crash

2013-08-09 Thread Sjoerd de Vries
Some more details: I can confirm that revision 59020 crashes for both Release and Debug (64 bit Linux, CMake). In contrast, revision 58801 works just fine. The function that fails is bge.logic.getCurrentScene().objects . The crash occurs inside Python, the "objects" PyObject gets somehow corrupted