Re: [Bf-committers] Freeing the 3D manipulator.

2013-09-20 Thread Hadrien Brissaud
My bad, with the current solution you indeed need geometry to base the orientation on - sorry for any confusion. I can see the handyness of freely translating the pivot point, too, but that's what the 3D cursor is supposed to be used for. Vanilla 3D cursor is clunky, admittedly... In Modo they use

Re: [Bf-committers] Surface and Volume modeling with new developed Bezier-Surface math

2013-09-20 Thread Brecht Van Lommel
Hi Roland, There's are various known methods to extend 2D curves to 3D surfaces, like NURBS, Catmull-Clark, Loop subdivision surfaces or T-Splines. I can't tell from the description, but maybe you derived a similar algorithm independently? For some new surface representation to be added to Blender

Re: [Bf-committers] Freeing the 3D manipulator.

2013-09-20 Thread Gert De Roost
Hi Hadrien, Then you should really explain me how... As far as I know the "transform orientations" just serves to store the orientation and revert back to it later or use it on other elements. Having the option to locate and rotate the manipulator in *any* state (without affecting any geometry) y

Re: [Bf-committers] Freeing the 3D manipulator.

2013-09-20 Thread Hadrien Brissaud
Hello, are you aware this exactly can be done through the "transform orientations" panel in Properties sidebar ? On 20 September 2013 13:04, Alberto Torres wrote: > 2013/9/19 Hadrien Brissaud > > > adding custom orientations is already supported and easily accessible > > > Maybe is not so eas

[Bf-committers] Surface and Volume modeling with new developed Bezier-Surface math

2013-09-20 Thread Roland Adorni
Dear Blender-Developer-Community I am not sure who I have to contact with this but I found this mailing list in your contact page and so I registered and post it here. I am not the most skilled 3D modeler and so I often wondered how 3D volume modeling could be done better. I figured out that I

Re: [Bf-committers] Freeing the 3D manipulator.

2013-09-20 Thread Alberto Torres
2013/9/19 Hadrien Brissaud > adding custom orientations is already supported and easily accessible Maybe is not so easily accessible if people keep coming with new solutions. I suggest to have a key (with an equivalent and easy to discover GUI element) to add a transform and set it right away,