Re: [Bf-committers] Can blender do partial frame rendering?

2013-09-22 Thread Alberto Torres
Write a temporal file called e.g. render_border.py with this text: import bpy bpy.context.scene.render.border_min_x = 0.25 bpy.context.scene.render.border_max_x = 0.75 bpy.context.scene.render.border_min_y = 0.25 bpy.context.scene.render.border_max_y = 0.75 bpy.context.scene.render.use_border =

[Bf-committers] Blender developer meeting minutes - September 22, 2013

2013-09-22 Thread Thomas Dinges
Hi, here the meeting notes for the developer meeting in #blendercoders, irc.freeode.net. 1) Upcoming 2.69 release * Meeting agrees on doing a first testbuild tomorrow. Sergey will call for testbuild ahoy on the mailing list. * We move to BCon4, meaning bug fixes only. No code cleanup or

[Bf-committers] Keyboard bug in BGE: high priority for release

2013-09-22 Thread Alex Fraser
Hi all, I see that we've moved to bcon4, so I'd like to raise the profile of bug [36319], which makes resource-intensive BGE games unplayable on Windows and OSX; apparently a regression since 2.67. I think this should be considered a high-priority bug for the release. Cheers, Alex [36319]