Re: [Bf-committers] Blender compiled but cannot run

2014-03-14 Thread Martijn Berger
As far as I know tinyxml and yaml are included and compiled into the libs where they are needed. There is no need for a separate library for either of them. And sample rate is no longer needed as far as I know. So there are no current plans to add either of those. On Fri, Mar 14, 2014 at 1:39 A

[Bf-committers] GHOST EGL Support

2014-03-14 Thread Jason Wilkins
I think we can integrate the changes to Ghost that are in viewport-fx after they have been reviewed and ported to X Windows and OSX. I factored context management into its own class GHOST_Context so that different GHOST_Window implementations can share context types (egl in the first case) and use

Re: [Bf-committers] Blender compiled but cannot run

2014-03-14 Thread Jason Wilkins
Odd I've been using 2012 and 2013 for over a year now to build blender with not problems. On Friday, March 14, 2014, Martijn Berger wrote: > As far as I know tinyxml and yaml are included and compiled into the libs > where they are needed. There is no need for a separate library for either > of

Re: [Bf-committers] we want gooseberry logos !

2014-03-14 Thread Jason Wilkins
Off topic, but if you were in Austin I wish I could have come said "hi" since I'm only an hour away :-) On Wednesday, March 12, 2014, Ton Roosendaal wrote: > Hi, > > That's a cool idea. We need a whole pack of material for people to use. > I'm still in Austin for SXSW though, will try to pick up