On Sat, Mar 29, 2014 at 3:50 AM, Ronan Ducluzeau wrote:
> Alex's solution should work if you give a negative strength value to Force
> Fields.
Just to be clear, I wasn't giving a solution: I was proposing a change
to Blender to cause things to be ejected from an object.
Cheers,
Alex
compilation error at T27043b8e
windows 8.1 x64, scons, clean build. tested Tf449542d still not fixed.
here is the error log:
--
Compiling ==> 'attribute.cpp'
intern\cycles\render\attribute.cpp: In static member function 'static
ccl::AttributeSt
Hi all,
Here are the notes from today's meeting in irc.freenode.net #blendercoders
1) Blender 2.70 Release update?
- List of fixes sofar is huge. Meeting agrees on doing a 2.70a update.
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.70/Bug_Fixes#Fixes_since_2.70_release
- Some Mac OS