Re: [Bf-committers] 2.70/python/lib/site-packages/.svn

2014-04-27 Thread Sergey Sharybin
This it not necessery. Which platform exactly it is affected on? On Sat, Apr 26, 2014 at 11:35 AM, PerfectionCat sindra1961reb...@yahoo.co.jp wrote: Hi, Devs. 2.70/python/lib/site-packages/.svn folder is included in a zip file of 2.70a distributed in an official site, but is this

Re: [Bf-committers] Preview Icon alpha

2014-04-27 Thread Sergey Sharybin
We don't assume premultiplied images, we assume float buffers to be premultiplied and byte buffers to be straight. For as long original PNG wile is 8bit it should be stored with straight alpha. Now, if the icon display happens wrong, it's most likely a misconfigured glBlnedFunc. Anyway, if

Re: [Bf-committers] Preview Icon alpha

2014-04-27 Thread Antony Riakiotakis
I see, thanks for the correction! Given that most icon images are pngs with the exception of matcaps which are jpeg and are assumed to be alpha 1.0, and we use byte storage, then I guess the blend function is to change here. ___ Bf-committers mailing

[Bf-committers] Blender developer meeting notes, April 27, 2014

2014-04-27 Thread Ton Roosendaal
Hi all, Here are the notes from today's meeting in irc.freenode.net #blendercoders. 1) Blender 2.71 targets planning - Planning and targets overview: http://wiki.blender.org/index.php/Dev:Doc/Projects - Campbell Barton: we move to Python 3.4 this week. The platform maintainers have been

Re: [Bf-committers] Importing Assets: FBX VS Collada

2014-04-27 Thread Stefano Corazza
I'm compiling the key responses on the topic, thanks for the great feedback/comments. Here also some reality checks. Sorry this is long but i'm trying to wrap the topic up. Re: baking animation into meshes instead of using a rig: This might work for uses related*solely* to still picture

Re: [Bf-committers] Importing Assets: FBX VS Collada

2014-04-27 Thread Gaia
On 27.04.2014 22:51, Stefano Corazza wrote: A negligible fraction of our paying customers is using Blender. Why? Because you cannot reliably import assets from any other 3D package/service!! So we are not a stakeholder in the strict sense but would love to help the students/hobbyists/indie

Re: [Bf-committers] 2.70/python/lib/site-packages/.svn

2014-04-27 Thread PerfectionCat
I thank for an answer. It is included in blender-2.70a-windows32.zip/blender-2.70a-windows64.zip distributed in an official site. I do not understand it about the package of other OS's. Because there is it, some problem does not occur, but does not want to only leave an unnecessary thing. I

Re: [Bf-committers] Importing Assets: FBX VS Collada

2014-04-27 Thread Chad Fraleigh
Just curious.. Would it not be possible to include a generic sub-process/pipe import/export feature in blender. This would allow an external utility to be run (transparent to the user, once install) which would be given the filename (and/or sent the data via the stdio pipe) and in return it would