Hi all
I'd like to contribute my first piece of functionality for blender. I've
changed the menu bar behaviour to open the first menu on click, and
subsequent menus on hover. This is also known as menu riffing, and matches
the default menu behaviour of Windows and OSX applications.
Here's a
This has my support. I don't see how this could be intrusive in any way
though, so no need to make it configurable.
Regards
PLyczkowski
Matthew Reid mailto:matthewrei...@gmail.com
10 czerwca 2014 01:13
Hi all
I'd like to contribute my first piece of functionality for blender. I've
Seems useful, agree no need to make it an option.
This is what submenu's do already.
Can you upload a patch to: https://developer.blender.org/differential
On Tue, Jun 10, 2014 at 9:28 AM, Paweł Łyczkowski
pawellyczkow...@gmail.com wrote:
This has my support. I don't see how this could be
Hi all, I'd like to keep this short, because it's early in the morning, and
I need to sleep, but there are a couple of questions I have regarding the
Python API.
We currently have is_updated as a means for testing if data has been
changed since we last rendered it. I am working/ discussing with
The meeting went through and quite some people showed up to weight in their
opinions. Thank you all, it is good too see the interest on the project.
Here is the summary of the meeting, the wiki will be updated accordingly:
We reviewed the planning presented on the roadmap
Hi,
Yet again the wiki went down today, this time with a 500 which appeared to
be a result of a the single backend of fast-cgi dying (a test we tried a
few days ago in case of thread issues).
This time I tried to increase the backend count back to something a little
higher with a quicker turn