Re: [Bf-committers] Proposal for handling bug reports

2014-07-03 Thread Jonas Wielicki
On 01.07.2014 20:36, Campbell Barton wrote: If the bug really happens for others probably it gets reported again anyway. Thats risky -- make sure to be clear about why the bug report was closed. It’s disappointing and demotivating if, as a user, you find a bug report for your specific problem

[Bf-committers] Editable tool stack modellers

2014-07-03 Thread EXTERNAL Eagar Joseph (CR/RTC1.2-NA)
Hi. I have a quick question. Remember those modelers based on editable tool stacks that popped up a few years back? I can't remember any of their names, and Google isn't helping. If anyone remembers what they were called, I'd greatly appreciate it. Thanks, Joe

Re: [Bf-committers] Proposal for handling bug reports

2014-07-03 Thread brita
Any suggestion for hardware specific reports? In the game engine tracker, I am adding platform specific bugs that I can not test to 'Platform: Windows' etc, but I am unsure about what to do with reports based on features my GPU does not support or input devices that I (or any other active dev)

[Bf-committers] Bug Reporting.

2014-07-03 Thread Joel Godin
Okay, I'm not sure my email went through. but I made webscreen layout for bug reporting that I think should be the minimum. It didn't get any views, so either it didn't go out or no one looked. If it's the later, I'm just asking you to look at it. Thanks Joel onjo's image               onjo's

Re: [Bf-committers] Bug Reporting.

2014-07-03 Thread Jacob Merrill
onjo's image was in the place of a file, why not pasteall.org image and the just add a link? On Jul 3, 2014 4:43 PM, Joel Godin joelgo...@ymail.com wrote: Okay, I'm not sure my email went through. but I made webscreen layout for bug reporting that I think should be the minimum. It didn't get