For the last one, I propose :
"Use modifier while in edit mode"
It is simple and I think that it is more meaningful.
Complete Topology is already visible when modifier result is shown.
It changes for selectable vertices : locations, instances amount,
display(for mask modifier)
There is more an im
Hi,
>From time to time I forget to re-set the time of some individual
commits (git commit --amend --reset-author) and I end up with commits
showing up in the wrong order in bf-cvs list. (most recent example:
1aabbf8 and 92c8dd1). It tends to happen when I'm working in a branch,
and squash commits.
Hi,
[now that the Cup is over *cough*] I'm done drafting the roadmap for
multiview in Blender.
I'm still waiting for the feedback from two core collaborators, but
those plans are already based on previous design discussions and
decisions made with Brecht Van Lommel and Francesco Siddi in the past.
I'm really waiting for this feature. I've some experience with
programming stereo view modes and perhaps I could help you in testing,
debugging and perhaps in programming too. Only I won't have enough time
before September.
As a programming experience, it is essential to get the viewport's pixe
Hi,
dfeli...@gmail.com (2014-07-11 at 1222.38 -0300):
> >From time to time I forget to re-set the time of some individual
> commits (git commit --amend --reset-author) and I end up with commits
> showing up in the wrong order in bf-cvs list. (most recent example:
> 1aabbf8 and 92c8dd1). It tends to
Could somebody take a look at my fix to a compiler error I was getting on
MSVC2013?
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On Sat, Jul 12, 2014 at 12:42 AM, Jason Wilkins
wrote:
> Could somebody take a look at my fix to a compiler error I was getting on
> MSVC2013?
>
>
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