[Bf-committers] game engine scenegraph: design, review and questions

2014-07-18 Thread brita
Hey all, in the time I spent in the game engine tracker for my gsoc, I found more than a couple of bugs related with basic parent/child transforms. While these can be in other places (such as data conversion, or the python api), the core is really the scene graph. I reviewed and documented my

Re: [Bf-committers] game engine scenegraph: design, review and questions

2014-07-18 Thread Joshua Leung
Hi, While I'm not all that familiar with the GameEngine side of things, at least the Blender side of things I can answer. See replies below: On Sat, Jul 19, 2014 at 12:57 PM, brita britalme...@gmail.com wrote: 2) is doing that wiki page a waste of time? I felt it was useful for me to