The sensor size is 12.48mm x 7.02mm.
I can only see the width size on the templates for cameras in Blender, why
is not displaying the height as well? Is that correct?
The width for template of the other Blackmagic camera is 15.81mm but
doesn't show any height. In any camera shows the height only
Yeah we got permission to do it. I have rights too. Can you give me
the exact sensor size in both height and width?
Daniel Salazar
patazstudio.com
On Mon, Aug 11, 2014 at 11:09 AM, Sam Vila wrote:
> Hi Daniel, are you talking about Sebastian König? Do he has rights to
> commit this?
>
> Thanks.
Hi Daniel, are you talking about Sebastian König? Do he has rights to
commit this?
Thanks.
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That's not a direct influence of this commit, it's some correlation between
SIMD headers included by Cycles and SIMD headers included by CLEW, plus
it's something caused by your CFLAGS most likely. Also the issue is
happening in the AVX header from GCC, not in the blender files..
So far i can't re
Hi, a follow up on this. The build error happened since
https://developer.blender.org/rB77b7e1fe9abb882b7bd1d60f5273e03f079d8a54
br,
Daniel Salazar
patazstudio.com
On Fri, Aug 8, 2014 at 12:46 AM, Daniel Salazar - patazstudio.com
wrote:
> Yo, I've been getting this error on cmake on OpenSuse 12
Hi!
Thanks Greg for answering.
Indeed Amaranth 0.9.4 is the latest, both on my own repo and in Blender
addons_contrib. If you're using Blender from buildbot you probably have it
already. Otherwise you can install 0.9.4 from
https://github.com/venomgfx/amaranth/archive/master.zip
I have to update
Well, for some reason it's not there in 0.9. Thanks a bunch !
Hadrien
On 11 August 2014 23:00, Greg Zaal wrote:
> Using Amaranth 0.7.4 (doubt it's the latest):
> http://i.imgur.com/DJt0OIH.png
>
> Would appreciate if this conversation could be continued off the mailing
> list :)
>
>
> On 11 Au
Using Amaranth 0.7.4 (doubt it's the latest): http://i.imgur.com/DJt0OIH.png
Would appreciate if this conversation could be continued off the mailing
list :)
On 11 August 2014 15:57, Hadrien Brissaud wrote:
> Of course ! I created a bunch of primitives to test this out but still it
> doesn't s
Dunno, maybe Pablo knows
Daniel Salazar
patazstudio.com
On Mon, Aug 11, 2014 at 7:57 AM, Hadrien Brissaud wrote:
> Of course ! I created a bunch of primitives to test this out but still it
> doesn't show...
>
>
> On 11 August 2014 22:55, Daniel Salazar - patazstudio.com
> wrote:
>
>> Do you hav
Of course ! I created a bunch of primitives to test this out but still it
doesn't show...
On 11 August 2014 22:55, Daniel Salazar - patazstudio.com
wrote:
> Do you have objects in your scene?
> Daniel Salazar
> patazstudio.com
>
>
> On Mon, Aug 11, 2014 at 7:43 AM, Hadrien Brissaud
> wrote:
>
Do you have objects in your scene?
Daniel Salazar
patazstudio.com
On Mon, Aug 11, 2014 at 7:43 AM, Hadrien Brissaud wrote:
> Well I activated Amaranth and all the stuff popped up but this one's
> definitely not there. Nothing new under "display". I scoured the entire
> interface and I can't find
Well I activated Amaranth and all the stuff popped up but this one's
definitely not there. Nothing new under "display". I scoured the entire
interface and I can't find it... maybe in an earlier version ?
On 11 August 2014 22:36, Daniel Salazar - patazstudio.com
wrote:
> In Amaranth find it in t
In Amaranth find it in the N sidebar under "Display"
Daniel Salazar
patazstudio.com
On Mon, Aug 11, 2014 at 7:21 AM, Hadrien Brissaud wrote:
> Woaw, these tools look amazing, thanks a lot ! I can't find the specific
> feature though, and it doesn't seem to be listed on the homepage either.
> I'l
Woaw, these tools look amazing, thanks a lot ! I can't find the specific
feature though, and it doesn't seem to be listed on the homepage either.
I'll keep looking, it must be in there, somewhere !
Gracias !
Hadrien
On 11 August 2014 21:58, Daniel Salazar - patazstudio.com
wrote:
> Oh and als
Oh and also Amaranth which is included in Blender addons has the global
wireframe feature you want http://pablovazquez.org/amaranth/
cheers
Daniel Salazar
patazstudio.com
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Hi,
Basically this mail is caused by the tendention of using temp_ frefix too
often in my opinion. Namely temp_custom_loop_normals doesn't seem to be so
much temp actually.
I'm fine with having some temp branches where you just clean some stuff up
just before the merge or so. But such branches' T
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