[Bf-committers] uhhh

2015-03-21 Thread Alan Armour
i also cannot stress how imiportant it is to have super detailed documentation and super detailed tutorials so that anyone can write addons and stuff. oh my god itll rock ___ Bf-committers mailing list Bf-committers@blender.org

[Bf-committers] this one is important

2015-03-21 Thread Alan Armour
we need to have some kind of audio framework thats cross platform in assembly or c so we can write really nice custom guis and stuff for synthesizers! audio synthesizers with super low latency audio under blender is good. and even blender recording studio would be nice. and do dsp tutorials for

[Bf-committers] oh yeah also

2015-03-21 Thread Alan Armour
will you write developer tutorials and documentation so that we the end user can customify our blender installs for max fun you can do maths tutorials and circuit tutorials for lights and stuff and curved line math tutorials and physics of fluids and stuff. this way we can add more dynamic

Re: [Bf-committers] uhhh

2015-03-21 Thread Nkansah Rexford
The documentation is currently ongoing with updates. You can help make it better. http://blender.org/manual/ http://www.blender.org/documentation/ On Mar 21, 2015 8:22 AM, Alan Armour aarm...@cipmail.org wrote: i also cannot stress how imiportant it is to have super detailed documentation and

[Bf-committers] Release Logs - Add small note right after commit

2015-03-21 Thread Thomas Dinges
Hi, Noting new features in the release logs is apparently not popular. ;) http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.75 There have been several changes to master in all all kinds of areas since 2.74, e.g. Mesh Tools, 3D Viewport, BGE None of them are mentioned yet. I am not

Re: [Bf-committers] [Bf-blender-cvs] [d21018b] master: Fix T44065: fixed vehicle constraint

2015-03-21 Thread Jorge Bernal
This fix should be backported to 2.74 2015-03-21 14:46 GMT+01:00 Sybren A. Stüvel nore...@git.blender.org: Commit: d21018b3340496865626b279852159347ac9c102 Author: Sybren A. Stüvel Date: Sat Mar 21 14:42:57 2015 +0100 Branches: master

[Bf-committers] What happened to the 3D cursor dragging feature?

2015-03-21 Thread gandalf3
I seem to remember that the 3D cursor positioning was made into a modal operator in 2.72 http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Feature_Videos However this doesn't seem to be the case. What happened to this feature? -- -gandalf3

Re: [Bf-committers] What happened to the 3D cursor dragging feature?

2015-03-21 Thread Marc Dion
I liked that feature as well since the 3D cursor doesn't actually show up aligned well relative to the 2D cursor when clicked. Unfortunately it was reverted, don't know why. On Sat, Mar 21, 2015 at 11:48 AM, gandalf3 zzyx...@gmail.com wrote: I seem to remember that the 3D cursor positioning

Re: [Bf-committers] What happened to the 3D cursor dragging feature?

2015-03-21 Thread gandalf3
If I'm not mistaken I think I found it: https://developer.blender.org/rB6f6347e4372770d57a932cf2c390be8489146a76 Looks like it caused some issues :/ On 03/21/15 14:18, Marc Dion wrote: I liked that feature as well since the 3D cursor doesn't actually show up aligned well relative to the 2D

Re: [Bf-committers] What happened to the 3D cursor dragging feature?

2015-03-21 Thread Jacob Merrill
frequently I will add a empty or a plane, and move either verticies or empties to locations I want to use for a transform, On Mar 21, 2015 2:24 PM, gandalf3 zzyx...@gmail.com wrote: If I'm not mistaken I think I found it: https://developer.blender.org/rB6f6347e4372770d57a932cf2c390be8489146a76