[Bf-committers] Server reboot tonight

2015-04-26 Thread Dan McGrath
Hi, Just a heads up that a server will be getting a quick reboot tonight for an update. The downtime shouldn't be more than 10 minutes, give or take, unless problems come up. The affected sites are: - git.blender.org - svn.blender.org - cloud.blender.org - store.blender.org - builder.b

[Bf-committers] accessing normals from python

2015-04-26 Thread Vicente
Hi, I cannot get the info from other sources so I have a simple question for you guys. Is it possible to access/modify the normals of a mesh from the python API? I would like to make a clone of the normals tools in softImage and so I need to have access to them from python. Thanks Vicente ___

Re: [Bf-committers] Blender developer meeting notes - April 26, 2015

2015-04-26 Thread Jacob Merrill
Smashing work as always! is there any plan to update bullet in the game engine? People over at bullet physics say that we are way behind, is this so we don't break older code? I could really use CCD that worked better, also collision.localImpulse Also, there has been a addon recently to the gam

[Bf-committers] Blender developer meeting notes - April 26, 2015

2015-04-26 Thread Ton Roosendaal
Hi all, Here are the notes from today's meeting in irc.freenode.net #blendercoders 1) Planning for upcoming 2.75 release - Meeting agrees on extending the planning with another week of "BCon2", we need time to get the main targets in git master still. Specifically: Dependency Graph, OpenCL Ke

Re: [Bf-committers] Blender on Steam!

2015-04-26 Thread Knapp
Really cool! I was reading the comment and thing brings up a really important idea, IMOHO. The start-up pop-up has a list of links and I think the very first and perhaps in bold should be a link to a, "How To Use Blender For Beginners", video. This video should be really short and to the point with