On Thu, Sep 24, 2015 at 10:04 AM, Yousef Harfoush wrote:
> i do understand the developers reason not to support mingw, but still there
> is good reasons to support it, have anyone tried the new mingw 4.9 or 5.x
> builds, it resolves many issues.
Since MinGW isn't used for official builds, it's
Note that disabling Python's custom allocator stops these leak messages too, eg:
./configure --prefix=/opt/py34 --with-pydebug --without-pymalloc
--enable-shared
@Jacob Merrill, if you find reproducible leaks in the BGE you can
report them to the tracker.
The Game-Engines LibLoad shouldn't be
i do understand the developers reason not to support mingw, but still there is
good reasons to support it, have anyone tried the new mingw 4.9 or 5.x builds,
it resolves many issues.
a separate question, why mingw lib folder is under 1 GB while i'm at more than
6 GB for vc12 and still downloadi
Ok Sergey and Cezary, you've given good reasons to keep MinGW as a working
alternative on Windows. GCC vs Clang produce similar performance on Linux
(with GCC a little bit better). That's the only platform I've used that
supports both compilers out of the box, so haven't compared on other
platforms
I`m using mingw on a daily basis in my amateur 'production'
(some things don't work but its nothing that I am using) ...
...its the same story every time:
1. its faster (cycles cpu render, booleans = linux speed)
2. its compact and portable.
We have now OpenSubD... next is OpenVDB, Ptex...
and af
This is true, but it's not all truth :)
For a long time gcc even from mingw was producing much better assembly than
msvc. Even today msvc requires some annoying poking around with all sort of
weird and wonderful workarounds forbetter performance. Plus it's a bit slow
about all the language extensi
With Visual Studio now free (as in beer) for small teams and open source
projects, that takes away one major reason to keep using MinGW. Yes Visual
Studio is a much larger beast than any command-line compiler, but it's
pretty nice to use.
Mike Erwin
musician, naturalist, pixel pusher, hacker extra
Hello Ton, thanks for the thorough response.
When I said 'hire' i meant more in the lines of guidance or mentoring, not so
much in a legally binding kind of contact with deliverables and deadlines , in
hindsight it was probably a bad choice of words. I also totally underestimated
the legal or f
Hi,
Tonight we're ready for the second release candidate for 2.76 series.
Information for platform maintainers:
- Branch: blender-v2.76-release
- Branch hash: e24ea81d65416d778ded6c7b9698dd673e2ed6b9
- Locale hash: a38d70126e8df6c7e091ef49b401e0709606e866
- Addons hash: 0eef469a5d444f396152376a4
Hi Duarte,
In situations like you describe, it's best if a developer contacts you directly
to discuss work assignments, targets and invoicing. You can always contact me
(in person) to get background information to be confirmed for developers who
contact you.
Software contracting and support is
MinGW has been in (semi) broken state for some months now, since some
libraries are missing.
This is noted on the build page:
http://wiki.blender.org/index.php/Dev:Doc/Building_Blender/Windows/MinGW/CMake
On Wed, Sep 23, 2015 at 4:24 PM, Sergey Sharybin wrote:
> There's currently no precompiled
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