Re: [Bf-committers] Updated requirements for Blender

2015-11-22 Thread Mike Erwin
Hi Thomas, For the Mac requirements OS 10.6 should* work now and for the rest of the Blender 2.7x line. Blender 2.8 will require OS 10.7 but let's hope those people have upgraded to 10.8 or 10.9 by now, for their sake. -- Mike *should means GHOST doesn't use newer APIs last time I checked. __

Re: [Bf-committers] Updated requirements for Blender

2015-11-22 Thread Aaron Carlisle
Their is a not below the windows downloads about MS- Windows XP that should be removed. http://www.blender.org/download/ On Sun, Nov 22, 2015 at 5:02 PM, Thomas Dinges wrote: > On second thought, added a info for current stable release: > "(Note: These requirements are valid for the upcoming Ble

Re: [Bf-committers] Updated requirements for Blender

2015-11-22 Thread Thomas Dinges
On second thought, added a info for current stable release: "(Note: These requirements are valid for the upcoming Blender 2.77 and the Buildbot. Blender 2.76 still supports Windows XP and OpenGL 1.4 graphics cards.)" Am 22.11.2015 um 22:54 schrieb Thomas Dinges: > Hi, > I updated the requirement

[Bf-committers] Updated requirements for Blender

2015-11-22 Thread Thomas Dinges
Hi, I updated the requirements page on blender.org: http://www.blender.org/download/requirements/ * OpenGL 2.1 is now specified as the required minimum. * Windows XP is not working anymore and therefore removed from the list of supported platforms. (see https://developer.blender.org/T46843). We

Re: [Bf-committers] proposal: OpenGL cleanup in master

2015-11-22 Thread Mike Erwin
Thanks everyone for your enthusiastic support of this! Rules of engagement: 0) Don't do anything that breaks Blender! 1) Assume OpenGL 2.1 and GLSL 1.2 are fully available. We'll check the GL version once at startup. 2) Remove use of old APIs and runtime checks for things that are definitely th

[Bf-committers] Blender developers meeting notes - November 22. 2015

2015-11-22 Thread Ton Roosendaal
Hi all, Here are the notes from today's meeting in irc.freenode.net #blendercoders 1) Blender 2.77 targets - Meeting agrees on Mike Erwin's proposal to upgrade Blender to OpenGL 2.1 minimal. This is an OpenGL release from 2006 and widely in use nowadays. Benefits are: having cleaner code (les

Re: [Bf-committers] proposal: OpenGL cleanup in master

2015-11-22 Thread Ton Roosendaal
Hi, Mike: good plan, thanks you're having the time and energy to tackle it. My main concern is that it shouldn't lead to a non-functional Blender. If that's the case, I rather see it happening in a short lived branch, just to be sure we don't frustrate people who depend on using the last versio

Re: [Bf-committers] proposal: OpenGL cleanup in master

2015-11-22 Thread Martijn Berger
Mesa supports opengl 3.3 in software. -> http://mesamatrix.net/ I think we should even consider just taking SandyBridge intel as baseline -> http://www.g-truc.net/post-0729.html. I agree with Brechts reasoning here and think we should do this now and in master. On Sun, Nov 22, 2015 at 11:13

Re: [Bf-committers] proposal: OpenGL cleanup in master

2015-11-22 Thread Bastien Montagne
I’m not much an OGL guy, but fully support the proposal as well, think past attempts have shown trying to keep at all cost compatibility with very old standards just end up making evolution to modern ones impossible… Having a nine years old version as ground mandatory basis sounds totally reaso

Re: [Bf-committers] proposal: OpenGL cleanup in master

2015-11-22 Thread matmenu
Very good idea but some questions: The point to write in a master branch is to get a pretty sure integration and good testing. Couldn't this happen in the 2.8 branch if this one get's also a buildbot entry? 2.77 will most certainly be a long term release, I think it's better to let the whole cur