Hi, recently a private group was setup for Blender developers and
professional users
with active developers receiving invites (unofficial, unrelated to the
Blender-Foundation/Institute).
While there nothing wrong with people setting up their own private
communication channels,
it raises a concern
Amen. I think that's what 'open' in 'open source' is supposed to mean.
On Saturday, July 16, 2016 3:16 AM, Campbell Barton
wrote:
Hi, recently a private group was setup for Blender developers and
professional users
with active developers receiving invites (unofficial, unrelated to th
Hi,
While i see that some level of private communication is needed when dealing
with studios who doesnt' do Open Movies to understand their workflow better
and such, that's where private commuication ends IMO. All the technical
details of both short and long terms of Blender development should be
Hi,
I heard something about this. I assumed it was just a place for people with
similar production background to share info or feedback about Blender.
Blenderartists.org is far too noisy, I fully understand the need.
But I didn't get the impression anyone who is serious about contributing to
B
Agreed. I think even if some discussions are more efficient to do on
IRC, offline, ..., the rationale for technical decisions should always
end up archived on developer.blender.org and should not be presented
as a a foregone conclusion, though in the end the module owners or
project maintainers dec
Fully agree as well, nothing to add to previous mails at this point. :)
Le 16/07/2016 à 15:23, Brecht Van Lommel a écrit :
> Agreed. I think even if some discussions are more efficient to do on
> IRC, offline, ..., the rationale for technical decisions should always
> end up archived on developer
On Sat, Jul 16, 2016 at 11:06 PM, Ton Roosendaal wrote:
> Hi,
>
> I heard something about this. I assumed it was just a place for people with
> similar production background to share info or feedback about Blender.
> Blenderartists.org is far too noisy, I fully understand the need.
>
> But I did