[Bf-committers] support

2016-11-02 Thread upender
Hi Team , I am new to this forum we are planing to migrate Auto desk to blender. For the same we like to test one short duration project from scratch to Final . To complete this we need your support all the way like ( Mod,Rig,Tex,Layout,Anim,lit,FX, Ren) More about our studio Kindly check the

[Bf-committers] Render export file visibility problem on Windows 10 - with a potential lead towards solution

2016-11-02 Thread Arifi Koseoglu
Hello everyone. On one of our Windows 10 PCs we are not able to access render output files of Blender v.2.78 using windows explorer: The file is listed in the file selection dialog in Blender, but is not visible to Windows. It seems that this behavior is observed by some other people in the net a

Re: [Bf-committers] Automated Bug Report Classification

2016-11-02 Thread Sergey Sharybin
Hi, Personally i have serious doubts such automation will indeed help and will not just cause frustration from users who simply receive automatic reply. Some points: - Replying that the report lacks details is not time consuming at all: you glance over the report and reply one of the templated r

Re: [Bf-committers] Render export file visibility problem on Windows 10 - with a potential lead towards solution

2016-11-02 Thread Sergey Sharybin
Hi, There is nothing special we do for file creation, just using POSIX API for that. With this info we can do nothing unfortunately, we have to be able to reproduce the issue in order to investigate it. What you can also do is to compare file attributes (security access flags, etc) of files save

Re: [Bf-committers] support

2016-11-02 Thread Ton Roosendaal
Hi, Thanks for contacting us. This mailing list is to discuss and schedule software development of official Blender releases. For artist or studio support to migrate pipelines to Blender you can check the Foundation partners website: http://network.blender.org My advise is to start hiring a c

[Bf-committers] COLLADA Node Transform

2016-11-02 Thread Recep Aslantas
Hello, I'm working on COLLADA/glTF library, also I'm writing a viewer/renderer to validate my progress and simplify usage of library, as I promised I'll announce here after initial public release My collada renderer (OpenGL Y_UP) renders correctly Blender exported COLLADA (seems same with Blend

Re: [Bf-committers] COLLADA Node Transform

2016-11-02 Thread Gaia Clary
The 'Both' option was made especially for fixing a (blender unrelated) issue with an Importer from another target system. But this issue has already been fixed long time ago. I just forgot to remove the option from the Blender exporter, thanks for the reminder! gaia On 02.11.2016 12:11, Recep