Thank you very much for your suggestion, I will start working on the python
script
Von meinem iPhone gesendet
> Am 07.03.2018 um 23:52 schrieb Robert :
>
> Hello Angelo,
> I use Python. I build blender, but do not modify source yet.
> The building blender guide is
>
Supporting C/C++ in an add-on means there is technically nothing
stopping someone from bundling an entire library.
While it's possible this makes sense in some cases, it introduces
issues with having to properly integrate a library into Blender
(workaround constraints in the API, even bugs).
Hello Angelo,
I use Python. I build blender, but do not modify source yet.
The building blender guide is
here:https://wiki.blender.org/index.php/Dev:Doc/Building_Blender
For a short summary, you will download from git, download from svn, use
CMAKE to configure your build.
After CMAKE outputs
There is such a text on the nightly builds download page, it tells people
downloading
builds NOT to file bugs on 2.8, people file anyway, which puts extra load on
the people triaging
the tracker. Giving 2.8 more exposure at this point in time will just further
increase that load.
--Ray
On
>
> Making 2.8 test builds harder to find is, I think, also a little bit
> intentional. People don't read. They don't see that 2.8 is not released
> yet, they just follow the Eevee hype and then are stumped when things
> aren't stable.
>
> --
> Sybren A. Stüvel
>
I think that is bad policy.
It
Hi,
Great proposal and this relates very closely with some of the current
development in blender2.8
For 2.8 the idea is that we can have set application templates that can
remove things from the UI
to make Blender simpler for tasks as you suggested (3D printing). We
currently could use someone
On 07-03-18 00:08, Ricardo Nunes wrote:
> in my opinion the download page is fine it is two flicks of scroll
> wheel to get to the huge red "experimental section"
> But if something had to be improved I guess the "Full featured, Free and
> Open source, Be part of it" and 2.79/Agent could be
Hi,
I am a university student from Italy. I am currently attending my third and
last year in the bachelor of computer science and engineering.
I am starting to work on my thesis, and that is why I am writing you. My
thesis would consist in developing a software which handles a 3D
environment and
Hi,
This might not be fully using the same technical approach, but see
https://github.com/paulmelis/blender-ply-import for another way of doing
faster PLY imports.
Regards,
Paul
On 14-02-18 03:35, Campbell Barton wrote:
Hi, your question is too general, best do some research into this
topic
On Wed, Mar 7, 2018 at 12:08 AM, Ricardo Nunes <3rto...@gmail.com> wrote:
> Lolz I was wondering for a moment did someone mistake this for Krita
> mailing list because of 4.0
> But yeah in my opinion the download page is fine it is two flicks of scroll
> wheel to get to the huge red "experimental
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