Re: [Bf-committers] blender development question

2018-03-07 Thread Angelo Rosace
Thank you very much for your suggestion, I will start working on the python script Von meinem iPhone gesendet > Am 07.03.2018 um 23:52 schrieb Robert : > > Hello Angelo, > I use Python. I build blender, but do not modify source yet. > The building blender guide is >

Re: [Bf-committers] [GSoC 2018]Idea -- Fast Import / Export for selected formats

2018-03-07 Thread Campbell Barton
Supporting C/C++ in an add-on means there is technically nothing stopping someone from bundling an entire library. While it's possible this makes sense in some cases, it introduces issues with having to properly integrate a library into Blender (workaround constraints in the API, even bugs).

Re: [Bf-committers] blender development question

2018-03-07 Thread Robert
Hello Angelo, I use Python. I build blender, but do not modify source yet. The building blender guide is here:https://wiki.blender.org/index.php/Dev:Doc/Building_Blender For a short summary, you will download from git, download from svn, use CMAKE to configure your build. After CMAKE outputs

Re: [Bf-committers] Downloading 4.0

2018-03-07 Thread Ray Molenkamp
There is such a text on the nightly builds download page, it tells people downloading builds NOT to file bugs on 2.8, people file anyway, which puts extra load on the people triaging the tracker. Giving 2.8 more exposure at this point in time will just further increase that load. --Ray On

Re: [Bf-committers] Downloading 4.0

2018-03-07 Thread Knapp
> > Making 2.8 test builds harder to find is, I think, also a little bit > intentional. People don't read. They don't see that 2.8 is not released > yet, they just follow the Eevee hype and then are stumped when things > aren't stable. > > -- > Sybren A. Stüvel > I think that is bad policy. It

Re: [Bf-committers] blender development question

2018-03-07 Thread Aaron Carlisle
Hi, Great proposal and this relates very closely with some of the current development in blender2.8 For 2.8 the idea is that we can have set application templates that can remove things from the UI to make Blender simpler for tasks as you suggested (3D printing). We currently could use someone

Re: [Bf-committers] Downloading 4.0

2018-03-07 Thread Sybren A . Stüvel
On 07-03-18 00:08, Ricardo Nunes wrote: > in my opinion the download page is fine it is two flicks of scroll > wheel to get to the huge red "experimental section" > But if something had to be improved I guess the "Full featured, Free and > Open source, Be part of it" and 2.79/Agent could be

[Bf-committers] blender development question

2018-03-07 Thread Angelo Rosace
Hi, I am a university student from Italy. I am currently attending my third and last year in the bachelor of computer science and engineering. I am starting to work on my thesis, and that is why I am writing you. My thesis would consist in developing a software which handles a 3D environment and

Re: [Bf-committers] [GSoC 2018]Idea -- Fast Import / Export for selected formats

2018-03-07 Thread Paul Melis
Hi, This might not be fully using the same technical approach, but see https://github.com/paulmelis/blender-ply-import for another way of doing faster PLY imports. Regards, Paul On 14-02-18 03:35, Campbell Barton wrote: Hi, your question is too general, best do some research into this topic

Re: [Bf-committers] Downloading 4.0

2018-03-07 Thread Knapp
On Wed, Mar 7, 2018 at 12:08 AM, Ricardo Nunes <3rto...@gmail.com> wrote: > Lolz I was wondering for a moment did someone mistake this for Krita > mailing list because of 4.0 > But yeah in my opinion the download page is fine it is two flicks of scroll > wheel to get to the huge red "experimental