Re: [Bf-committers] M Key in 2.8

2018-03-29 Thread Knapp
Thanks for that! BTW why would you leek memory by design? Have not written the garbage collection yet or what? On Wed, Mar 28, 2018 at 10:34 PM, Dalai Felinto wrote: > Hi, > > > > When will it come back? > > Soon. > > Move to collections (M key) was just committed. We may iterate over it to > fi

Re: [Bf-committers] M Key in 2.8

2018-03-29 Thread Pablo Vazquez
On Sun, Mar 11, 2018 at 3:51 PM, Knapp wrote: > What is the best link for 2.8 news? Summary: https://www.blender.org/2-8/ Blog: https://code.blender.org Social media: YouTube - https://www.youtube.com/BlenderDevelopers Twitter - https://twitter.com/BlenderDev Facebook - https://www.facebook.com

Re: [Bf-committers] M Key in 2.8

2018-03-29 Thread Dalai Felinto
Hi, > BTW why would you leek memory by design? Have not written the garbage collection yet or what? I explain it here: https://developer.blender.org/rBf167226b793e But basically in order to do multi-level (i.e., nested) menus with the current code base I had to resort to uiItemMenuF. This funct

Re: [Bf-committers] M Key in 2.8

2018-03-29 Thread Knapp
So it will only deallocate the memory when you call it the next time but you never need to do this when you destroy the object? Am I understanding this correctly? If so, then why not add a function to UItemMenuF that releases the memory? On Thu, Mar 29, 2018 at 7:36 PM, Dalai Felinto wrote: > Hi