Re: [Bf-committers] Aligning with the vfx reference platform in 2020

2020-01-10 Thread Ray Molenkamp
That's me hence i'm asking if i should update these libs or not :) --Ray On 2020-01-10 10:54 a.m., Ton Roosendaal wrote: > Hi, > > To my knowledge these differences are minor and won't be a showstopper for > studio pipelines. > I will leave it to the platform maintainers though :) > > -Ton- > --

Re: [Bf-committers] Aligning with the vfx reference platform in 2020

2020-01-10 Thread Ton Roosendaal
Hi, To my knowledge these differences are minor and won't be a showstopper for studio pipelines. I will leave it to the platform maintainers though :) -Ton- -- Ton Roosendaal - t...@blender.org - www.blender.org Chairman Blend

Re: [Bf-committers] Aligning with the vfx reference platform in 2020

2020-01-10 Thread Ray Molenkamp
I took a quick survey, most of the libs are either not applicable to us (QT related stuff) or at the preferred version already however some of them are lagging behind a bit (or a lot in case of openVDB) and one of them is a little ahead of the VFX platform Behind: OpenEXR    VFX:2.4.x    Blende

[Bf-committers] Aligning with the vfx reference platform in 2020

2020-01-10 Thread Ton Roosendaal
Hi everyone, Blender has always been an early adopter of new libraries. We moved to Python 3 ten years ago already. Unfortunately that made Blender incompatible with the Python 2.7 infrastructure in many studios. But the industry is catching up! Python 3.7 is now the reference standard. To g

[Bf-committers] Entering 2.82 bcon3

2020-01-10 Thread Nathan 'jesterKing' Letwory
Hey all, The stabilizing branch blender-v2.82-release has been created and pushed. For 2.82 we have now entered bcon3 [1]. Please remember to review the stabilizing usage steps to refresh your memory on the proper approach [2]. As a friendly reminder, speed is not important, careful and thoughtfu