Re: [Bf-committers] ascii art

2012-11-16 Thread Abhinav Yadav
Well there are some shaders that just render the outline, i dont know whether blender has it in 3ds max i use ink and paint shader to render outlines, your best bet is to contact someone at blender support channel on irc. ___ Bf-committers mailing list

Re: [Bf-committers] ascii art

2012-11-15 Thread Abhinav Yadav
thats cool , is it a script or a complete add-on. On Thu, Nov 15, 2012 at 4:57 PM, CoDEmanX codem...@gmx.de wrote: Forget cycles, render ascii! xD http://nopaste.php-quake.net/406431 ___ Bf-committers mailing list Bf-committers@blender.org

[Bf-committers] Blender cycles todo

2012-11-09 Thread Abhinav Yadav
The todo list on blender wiki is outdated, like some features like phong ramp BSDF are already implemented, where can I find a updated ToDo list? ___ Bf-committers mailing list Bf-committers@blender.org

Re: [Bf-committers] Blender cycles todo

2012-11-09 Thread Abhinav Yadav
Thank you Thomas for replying , I picked blender for my college project and was studying the ToDo list and code base when I realized that many of the features have been implemented. I cant pick any major feature right now as there is not much time left, so now I am left hanging in limbo :(

Re: [Bf-committers] Python 3.3 problems on Ubuntu/Debian

2012-11-07 Thread Abhinav Yadav
Thanks IRIE , worked for me :) On Wed, Nov 7, 2012 at 11:07 PM, IRIE Shinsuke irieshins...@yahoo.co.jpwrote: Thanks for the fix! -- IRIE Shinsuke 12/11/08, Bastien Montagne wrote: Yes indeed… replaced this hard-coded stuff with CMAKE_LIBRARY_ARCHITECTURE, should work for any arch now.