Re: [Bf-committers] Problem compiling under Win32 with scons (SHARD_PATHA in GHOST_SystemPathsWin32.cpp)

2011-01-17 Thread Andrea Weikert
Hello Martin, I recently got back from a short hiatus from Blender and noticed that I can't compile under Windows/scons anymore. GHOST seems to use a new define (SHARD_PATHA), that doesn't actually seem to be defined anywhere (that I can find). Thanks for reporting, I overlooked that the

Re: [Bf-committers] MSVC project files end of life

2010-08-18 Thread Andrea Weikert
Hi, While I have in the past had good experience with the projectfiles and they worked well for me, I agree for the following reasons: 1. The effort to keep them up-to-date and working has increased by a considerable amount due to the many and fast changes with Blender 2.5 development and it

Re: [Bf-committers] New Blender Foundation/Institute crew

2010-08-05 Thread Andrea Weikert
Hi Brecht, Congratulations and best wishes for your new job and challenge. I also want to join and express my great thanks and appreciation for your excellent and awesome work on Blender so far. I'm also happy that you still plan to be involved with Blender development, pretty sure we'll

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [30565] trunk/blender/source/blender/ blenlib/intern/path_util.c: == installation paths ==

2010-07-26 Thread Andrea Weikert
it on IRC in the next days (don't have much time tonight) - I'm also ok if you have a solution, but please discuss with Nathan Letwory and Matt Ebb to avoid going back and forth again on this issue ;) Cheers, Andrea Brecht Van Lommel schrieb: Hi Andrea, On Wed, Jul 21, 2010 at 7:49 AM, Andrea

Re: [Bf-committers] Blender 2.53 beta AHOY!

2010-07-21 Thread Andrea Weikert
Hi all, While writing this, I already get two amendments in. Daniel Salazar found sculpt issues, Andrea Weikert likes to fix two small but important path issues. My fixes are in and have been confirmed as working by the user who reported. One last issue came up with installation paths

Re: [Bf-committers] Proposal to Remove Features

2010-07-08 Thread Andrea Weikert
Hi, no veto from my side, just a few thoughts. Removing the features probably makes it easier to maintain the code in the future and with the upcoming changes from the render branch and future material system upgrade we probably break every non-2.5 render anyway. This is why it's the right

[Bf-committers] Blender installation paths

2010-07-03 Thread Andrea Weikert
Hi all, Since the installation is the last big issue to be solved before the next beta, I thought I'd give a quick overview of the current status. I've reviewed the patch created by Matt Ebb, Nathan Letwory and Damien Plisson and worked in the changes discussed also on IRC with Nathan. I did

[Bf-committers] Need help with cmake debug build (MSVC)

2010-05-24 Thread Andrea Weikert
Hi, I need to get cmake build running here on Windows to help Leif (GSOC Unit Test Project) with the integration and couldn't get the debug build working at all with VisualStudio 2008. 1. I had to disable WITH_TIFF and WITH_OPENCOLLADA, not important for me now, but should eventually be fixed

Re: [Bf-committers] Installation/file paths

2010-05-11 Thread Andrea Weikert
Hi, Matt Ebb schrieb: Anyway, my proposal is here: http://wiki.blender.org/index.php/Dev:2.5/Source/Installation/Proposal I hope that this enough to quickly agree on and get moving. cheers, Matt +1 from me too, looks very good. I can help with the implementation for Windows and

Re: [Bf-committers] GSoC Proposal: Unit Testing

2010-05-08 Thread Andrea Weikert
Hi, Hi, I think the direction of this project should also be discussed with your mentor, but among the summer of code mentors I think we agreed that it should be python based and not really fine grained unit tests for C code. Unit testing specifically is not necessarily what we think is

Re: [Bf-committers] Accessing Files (new config locations, fopen wrapper, etc)

2010-04-02 Thread Andrea Weikert
Hi, I've read through your documentation, a few questions still: How are relative paths handled? I would like a way to better handle these than they are handled currently - I have some code for a generic filepath struct that I didn't have time to finish yet but it would be worth to look at..

Re: [Bf-committers] Accessing Files (new config locations, fopen wrapper, etc)

2010-04-02 Thread Andrea Weikert
Hi, agree on these points, some comments inline. Brecht Van Lommel schrieb: Also, resolving a file path with // in it depends on which .blend file the datablock is linked from, I don't think the proposed API takes this into account. yes, that needs to be kept working. The functions

Re: [Bf-committers] Preference file changes for Vista/Win7, network installations, and large domain deployments

2010-03-30 Thread Andrea Weikert
Hi Harley, What we need, you and I, is to find a dev with commit rights that has an interest in these issues... And you've found one :) - see my previous email. - Andrea (elubie) ___ Bf-committers mailing list Bf-committers@blender.org

Re: [Bf-committers] Preference file changes for Vista/Win7, network installations, and large domain deployments

2010-03-30 Thread Andrea Weikert
Hi, ok, I guess if we can make sure that the user normally doesn't have to set anything and we don't have to change any system settings we should be ok. Remember that we do want to still provide a single directory install (zip file) where the user can run blender without needing to set up

Re: [Bf-committers] Commit Rights: Nathan Vegdahl (Cessen)

2010-01-18 Thread Andrea Weikert
Campbell Barton schrieb: Nathan has mostly taken over maintenance of the autorigging system for durian and it would help if he was able to commit directly to it. - Nathan agrees to commit only to rigging scripts - realize other developers have contributed a lot and could be given commit

Re: [Bf-committers] New Developer Meeting minutes

2010-01-17 Thread Andrea Weikert
Hi Erwin, Erwin Coumans schrieb: Andrea, I tested current trunk on Windows and cmake debug build and release just compiles and runs fine, if you use default settings. Well, the default settings have only part of the features enabled. What if I want to debug/test these? Did you change