Re: [Bf-committers] MinGW buildbots

2015-01-16 Thread Caleb Joseph
Slightly off-topic here, but has the OpenMP issue been resolved with MinGW-w64 yet? If I recall correctly, there were some issues with various parts of Blender when compiled with OpenMP because of a bug on MinGW-w64's end, I was just wondering if this has been resolved? On 16/01/2015 10:06 am, "An

Re: [Bf-committers] State of VS2012 support...

2013-12-14 Thread Caleb Joseph
Visual Studio 2013 runs on Windows 7 and above (not Windows 8 and above), and can compile C/C++ code that runs on Windows Vista and above. Considering that Microsoft is fully dropping support for Windows XP this coming April, I think then would be an ideal time to make the switch to Visual Studio 2

Re: [Bf-committers] Change of MinGW64 compiler

2012-07-15 Thread Caleb Joseph
This build is the new one used by the buildbot. What issue are you having exactly? On 15/07/2012 5:16 PM, Yousef Hurfoush wrote: > i used the this build, i though nathan has another one. > the problem is still there! > > Regards > Yousef Harfoush > ba...@msn.com > __

Re: [Bf-committers] Change of MinGW64 compiler

2012-07-14 Thread Caleb Joseph
It was posted on the mailing list a few weeks ago, you should be using this MinGW-w64 build: http://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win64/Personal%20Builds/rubenvb/release/x86_64-w64-mingw32-gcc-4.7.1-release-win64_rubenvb.7z/download Make sure your libraries ar

Re: [Bf-committers] Change of MinGW64 compiler

2012-07-09 Thread Caleb Joseph
Some debugging reveals that the crash is caused by the pthreadGC2-w64.dll library that is included with the buildbot builds. I have no idea how this library made its way into the build, it is not needed for building, nor part of MinGW-w64 or the Blender mingw64 library repository. This is defin

Re: [Bf-committers] trying to build with mingw32

2012-04-24 Thread Caleb Joseph
On 25/04/2012 3:46 PM, Yousef Hurfoush wrote: > there are no gcc in the bin folder which is strange! > but i have download the official mingw from their site with their installer > and i selected all the lib (checkboxs), and it downloaded the libs > and installed them, i don't know if there somethi

Re: [Bf-committers] trying to build with mingw32

2012-04-24 Thread Caleb Joseph
On 25/04/2012 3:26 PM, Yousef Hurfoush wrote: > here is the patch i use: > cd Z:\Development\blender\blender-temp > set PATH=Z:\Development\compilers\Python26;%PATH% > set PATH=C:\MinGW\bin;C:\MinGW\lib;%PATH% > python scons\scons.py BF_TOOLSET=mingw > > and my mingw32 folder is the default c:\ming

Re: [Bf-committers] trying to build with mingw32

2012-04-24 Thread Caleb Joseph
On 25/04/2012 2:36 PM, Yousef Hurfoush wrote: > scons: done reading SConscript files. > scons: Building targets ... > Compiling ==> 'avi.c' > scons: *** > [Z:\Development\blender\build\win32-mingw\source\blender\avi\intern\a > vi.o] The system cannot find the file specified > scons: building term

Re: [Bf-committers] build blender with mingw

2012-04-22 Thread Caleb Joseph
On 22/04/2012 10:27 PM, Antony Riakiotakis wrote: > Yes, I will ask on this meeting:). > > Thanks for confirming! Currently the only libraries that need to be sorted out on my system are FFmpeg and SDL which give linking errors, gettext and iconv which need compiling, and Collada which also need

Re: [Bf-committers] build blender with mingw

2012-04-22 Thread Caleb Joseph
On 22/04/2012 10:25 PM, Caleb Joseph wrote: > The speed differences are amazing. On the same scene with Cycles, the > Visual Studio build takes 1min 33.15sec to render, while the MinGW-w64 > build (built with -O3 and -march=nocona) only takes 48.62sec. This is > 95% faster, almos

Re: [Bf-committers] build blender with mingw

2012-04-22 Thread Caleb Joseph
On 22/04/2012 9:37 PM, Antony Riakiotakis wrote: > Hi, using the def generated and adding a definition through the > CMakefile did it for me. I am sure if you add a define through the > mingw64 configuration file it will work Hooray! I can confirm adding -DMS_WIN64 to the preprocessor flags lets

Re: [Bf-committers] build blender with mingw

2012-04-22 Thread Caleb Joseph
On 22/04/2012 9:37 PM, Antony Riakiotakis wrote: > Hi, using the def generated and adding a definition through the > CMakefile did it for me. I am sure if you add a define through the > mingw64 configuration file it will work Cool, didn't realise it was that simple. Compiling now, I'll let you kn

Re: [Bf-committers] build blender with mingw

2012-04-22 Thread Caleb Joseph
On 22/04/2012 8:40 PM, Antony Riakiotakis wrote: > I am extremely proud to announce I have the first working build of > blender built with MinGW64:) > > The problem is with pyextensions, look athttp://bugs.python.org/issue4709 > > The solution is to define MS_WIN64 when building with MinGW64. Awes

Re: [Bf-committers] build blender with mingw

2012-04-21 Thread Caleb Joseph
On 22/04/2012 12:27 AM, Antony Riakiotakis wrote: > Caleb, the libraries you are using are appended with .lib. I am not > sure exactly how you generated them but MinGW libraries will have a > lib*.a naming convention. Especially for C++ generated libraries we > need to get libraries generated from

Re: [Bf-committers] build blender with mingw

2012-03-12 Thread Caleb Joseph
http://www.mediafire.com/?gryvbqgotcv1s5q This will let Blender compile on MinGW-w64 (includes libraries) on SCons, but the resulting binary instantly crashes. If anyone wants to investigate, feel free to. ___ Bf-committers mailing list Bf-committers@b

Re: [Bf-committers] build blender with mingw

2012-03-11 Thread Caleb Joseph
I managed to compile Blender yesterday on MinGW-w64 with a few essential dependencies, but got an instant access violation in main(). Suspect that it's a pthread issue, but I'm not sure. GDB didn't provide much useful information. On Mar 11, 2012 8:27 AM, "Campbell Barton" wrote: > > On Sun, Mar