Re: [Bf-committers] Handling of user data.

2022-05-17 Thread Harley Acheson via Bf-committers
> The core team has brought blender to where it is today, they seem to have a pretty good handle on > things...Just give 'm time, guys, they got this...I'm not sure design by committee on bf-c is what > this problem was lacking. We could revisit the topic the next time you are scheduled to bring t

Re: [Bf-committers] Handling of user data.

2022-05-17 Thread Harley Acheson via Bf-committers
> The Idea being to put all of the unlinked stuff into some trash can of sorts... That is what we would have if we would simply just save everything, with your "trash can" just being the items that have zero users. Then you can choose, at any time, to remove those items. These two approaches to d

Re: [Bf-committers] Handling of user data.

2022-05-16 Thread Harley Acheson via Bf-committers
I’d love to have someone flesh out this “warning on quit” idea, because I can’t imagine it actually working in practice. Mostly because of confusion on what “saving” really means. Users should rightfully only consider that “saving their data” does exactly that, not that some of their data might di

[Bf-committers] Requesting Edit of "Top Committers" Document

2022-01-06 Thread Harley Acheson via Bf-committers
Hello, I am requesting an edit of the "Top 30 Committers 2021" document so that my country is shown as "Canada", rather than "USA". I have requested this change a few times in blender-coders, with mentions to "Ton", but so far without change or reply. I love that I am included on the page, but it

[Bf-committers] Windows IME Text Entry Changes

2021-07-22 Thread Harley Acheson via Bf-committers
Hello, We have some long-standing issues on the Windows platform with entering text in languages that require special handling, like Chinese, Japanese, and Korean. It has been difficult to get these things fixed because of our lack of development horsepower in those languages on the the Windows p

Re: [Bf-committers] Blender 2.93 Released!

2021-06-17 Thread Harley Acheson via Bf-committers
Hello, The latest release page at https://www.blender.org/download/releases/2-93/ ends with a section called "But Wait, There're More". That section of links could easily have one added with a label of "Many Add-on Changes" that links to https://wiki.blender.org/wiki/Reference/Release_Notes/2.93/A

Re: [Bf-committers] Module teams at the core of Blender

2021-03-10 Thread Harley Acheson via Bf-committers
Ton, > Feedback welcome The wiki Modules/Roles page *currently* describes *three* roles for contributors, "Owners", "Developers", and "Members." This new document states that "within a module there are *two* roles; the "owners" and the "members". The day of this document's release I asked you o

Re: [Bf-committers] Blender 2.93 Targets

2021-02-25 Thread Harley Acheson via Bf-committers
Dalai, > D8084 patch would have to go through Ton Approval by Ton? That doesn't make me nervous at all. LOL > UI module is still holding meetings, and those topics could have been easily presented there The patches I was worried about were really core/platform things, but those got approved an

[Bf-committers] Blender 2.93 Targets

2021-02-20 Thread Harley Acheson via Bf-committers
Hello, I’m writing to this mailing list because I am in the middle of some work that I am really hoping to complete for release in 2.93. However, this is a bit complicated by the UI Module now being “headless”, Brecht’s move to Rendering, and that some of my changes are Windows-specific. This sta

Re: [Bf-committers] Proposing a unique ID for Blender objects system, for use with game engines.

2020-11-21 Thread Harley Acheson via Bf-committers
> It would be impossible task to make them truly unique across all .blend files, there are always a possibility of collision. > UUIDs have limitations...will not change unless there is a collision). That does not sound right. If 128-bit UUID are implemented properly according to standard, the cha