Re: [Bf-committers] New game engine-no GPL

2014-02-06 Thread Isaac Lenton
(Slightly off topic): Can blender export the node logic to an Ogre compatible format (I recall not, but I might be wrong), if not would this be an interesting feature? > On 6 Feb 2014, at 7:03 pm, Ton Roosendaal wrote: > > Hi, > > There are several open source game engine projects out there,

Re: [Bf-committers] Blender and laser scanner - amendment

2013-04-29 Thread Isaac Lenton
proposal to integrate Bundler: "1) Automated rigid structure reconstruction from set of un-ordered images: A very common structure from motion (SFM) tool, Bundler[1] can be used to recover 3D point cloud from such images." Thanks, Isaac Lenton PS: The ma

Re: [Bf-committers] Patch for adding Remove Doubles functionality to Decimate modifier

2013-01-14 Thread Isaac Lenton
+1 would be useful in certain array modifier cases and a modifier is much more modular then editing individual modifiers. On 14/01/2013, at 22:17, Gaia wrote: > Maybe it is possible to provide a separate "remove doubles" Modifier ? > This could help everywhere where we want doubles get remov

Re: [Bf-committers] import_obj.py - Reimplementation

2013-01-04 Thread Isaac Lenton
uld be kept simple IMO, so that scripters > can learn from them for their own addons. > > If there are any simple python hacks to improve performance, they should > be applied of course. > > > Am 03.01.2013 03:16, schrieb Isaac Lenton: >> Hi >> >> A few days ag

[Bf-committers] import_obj.py - Reimplementation

2013-01-02 Thread Isaac Lenton
my own code, when size is not important, I prefer the last option. I am interested to hear any opinions on the above ideas, and any ideas anyone may have on generally improving the speed of Blender's importers.  Are any of these options Blender compatible (as in, could they be included in the

Re: [Bf-committers] Text Editor - Scintilla Integration

2012-12-19 Thread Isaac Lenton
about other systems)? Thanks, Isaac Lenton is...@isuniversal.com On 20/12/2012, at 1:13, Justin Dailey wrote: > Hello everyone, > Since it was recently brought up about further extending the text editor > syntax highlighting for more languages, I figured I would mention that I have &g

Re: [Bf-committers] Syntax Highlighting for OSL - Question

2012-12-18 Thread Isaac Lenton
y vim scripts around on the web). Thanks, Isaac Lenton is...@isuniversal.com On 19/12/2012, at 11:21, Benjamin Tolputt wrote: > Is it my understanding then that a Lua syntax highlighting patch will now be > allowed? > > The last time I asked, the idea was (politely) slapped down

Re: [Bf-committers] distance along line scalar - labda or lambda?

2012-12-11 Thread Isaac Lenton
A bit of lambda, labda, lambd Trivia: Sometimes the use of "labda" instead of "lambda" or other misspellings of the word "lambda" are used in languages that define a built in "lambda", for example Python uses lambda for anonymous functions. In some Python implementations of functions that use