27;t care about my family name (just the first name is good for me,
anyway this first name is extremely rare), but if you really want to
write my family name on this credits page, I hope that's not with a
Chinese character in it! :P That's supposed to be an accent on 'e':
Jehan
Hi all,
I did implement translating sequences directly in the sequencer
preview by mouse drag'n drop some time ago:
https://developer.blender.org/T34064
It follows blender convention (either clicking with your select mouse
button, be it right or left, or starting with 'g' shortcut. It also
takes
Hi,
I just fixed a bug where you can't render an animation with ogg vorbis.
>From what I understood, I believe it may work for some people, depending on
your version of libav, and/or whether you use the ffmpeg implementation or
the libav-fork implementation. At least, as for I, I had the problem a
Hello,
I was missing a way to move strips on screen (so offset move, not timeline
move) in a graphical way.
Hence I patched Blender.
http://projects.blender.org/tracker/index.php?func=detail&aid=34064&group_id=9&atid=127
I tried to be as consistent to the way you drag things in other views
(shor
--
> Ton Roosendaal Blender Foundation t...@blender.orgwww.blender.org
> Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
>
> On 28 Jan, 2013, at 3:23, Campbell Barton wrote:
>
>> On Fri, Jan 25,
Hi,
On Mon, Jan 28, 2013 at 11:23 AM, Campbell Barton wrote:
>
> On Fri, Jan 25, 2013 at 3:18 PM, Jehan Pagès
> wrote:
> > Hello,
> >
> > I have a question about adding a format for creating VSE sequence.
>
> Just a note that adding image formats for sequ
Hello,
the transform and crop settings for strips (image, video, scene) in svn
version of the video editor are broken (you set a value, see where it
places the offset or crop, and see it is different, even though you are in
100%). I have made a patch for it, available there:
http://projects.blend
Hello,
I have a question about adding a format for creating VSE sequence.
I had a small look at the API, and see a way of doing, which I see is done
for similar plugins: converting to an intermediate format which is known to
Blender (png for instance, or whatever).
But is there a cleaner way to
Hi,
I discovered recently, through a message on another mailing list, the
Doc Sprint Summit organized by Google:
https://sites.google.com/site/docsprintsummitv2/home
Basically I am thinking on proposing a project, involving Blender.
Precisely I would like to propose to work on documentation for a