Hi everyone!
I was refered to this list from the Blender Artist forums, in order to have
a question answered (this thread):
http://blenderartists.org/forum/showthread.php?t=175863
My question is basically the same i wrote there: I want to create a new
composite node from scratch, but don´t know
Hi Roger!
I did not receive your mail, since i just subscribed to the list. If you
could forward it to me i would be grateful. I won´t be able to check my
email in a day or two though, but when i do and i gather enough info from
your mail or some other sources i´ll let you know.
C is the languaje
can´t find where or how to do that. Can anyone help
me a bit?
2010/1/4, José María Méndez :
> Hi Roger!
>
> I did not receive your mail, since i just subscribed to the list. If you
> could forward it to me i would be grateful. I won´t be able to check my
> email in a day or two though
ok! got it working. thank you!
2010/1/7, Xavier Thomas :
> You also need to "RNAifying" you DNA parameters.
> Take a look at
> source/blender/makesrna/intern/rna_nodetree.c
>
> 2010/1/7 José María Méndez
>
>> I´ve already checked out and compiled blender fro
output that contains correct position data. This looks like
some array index bug because all passes below "Position" have their
names shuffled in the RenderLayer node, but i can´t find where is this
happening. Any clues?
2010/1/7, José María Méndez :
> ok! got it working. thank you!
>
from this.
-I have noticed is that normal and z buffers are anti-aliased. Doesn´t
this produce incorrect results at object edges?
2010/1/10, José María Méndez :
> I´ve got the node working properly. However there´s one small thing
> that eventually leads blender to a crash: I added a per