Re: [Bf-committers] GSoC 2018: Layer Painting Proposal

2018-03-25 Thread Kévin Dietrich
Le 2018-03-23 00:28, Cheryl Chen a écrit : > Thank you for the support, Ricardo, and thanks for the feedback, Kévin! > I hadn't really considered how to deal with the performance issues, and > your diff is a really helpful reference as well. May I ask what other > difficulties you encountered

Re: [Bf-committers] GSoC 2018: Layer Painting Proposal

2018-03-22 Thread Kévin Dietrich
Le 2018-03-18 16:47, Cheryl Chen a écrit : > Hello, > > I'm Cheryl, and I'm interested in improving Blender's current texture paint > system through the GSoC project on layer painting. I've finished the first > draft of my proposal, and I'd really appreciate any feedback on it, > particularly on

Re: [Bf-committers] Do we accept to have infinite recursive RNA layout patterns?

2018-03-18 Thread Kévin Dietrich
Hi Bastien, I remember reading some details/documentation about this situation when I worked on supporting OpenVDB in the PointCache system, but I can't find the source back. The only thing I found is a line from Lukas' wiki page about his Alembic point cache ideas [1]: "Furthermore the RNA

Re: [Bf-committers] Building with openvdb

2017-06-11 Thread Kévin Dietrich
Hi Dave, OpenVDB 4.x has some API breakage, and only OpenVDB 3.x is supported for now. Will probably make the switch to OpenVDB 4.x for Blender 2.8 since it is using C++11 by default, and Blender is not yet built with C++11. Cheers, Kévin Le 2017-06-11 12:08, Dave Plater a écrit : > Hi,

Re: [Bf-committers] Making C++11 required for blender2.8 branch

2016-10-04 Thread Kévin Dietrich
Le 2016-10-04 12:51, Sergey Sharybin a écrit : Hi, I'm all in for the upgrade. > Things i'm against: > > - Using shared/uniq pointers all over the place. Get the proper ownership > model! Whilst I may agree that shared_ptrs are basically global variables, and that their predominant use in

Re: [Bf-committers] Alembic broken in blender2.8

2016-10-02 Thread Kévin Dietrich
Le 2016-10-02 20:14, Bastien Montagne a écrit : > Currently you cannot build blender2.8 branch with alembic enabled, > because it still expects particles to be there. > > Think ideally, this should be fixed by temporarily disabling particle > part of alembic code (with a #define e.g.), don't

Re: [Bf-committers] Alembic triangulation

2016-08-19 Thread Kévin Dietrich
udiovisual > Universidade Federal do Recôncavo da Bahia (UFRB) > Centro de Artes Humanidades e Letras (CAHL) > Matrícula: 1673892 > (71) 99181-0123 [VIVO] / (71) 99146-8523 [TIM] > > 2016-08-19 19:10 GMT-03:00 Kévin Dietrich <kevin.dietr...@mailoo.org>: > > Le 2016-

Re: [Bf-committers] Alembic triangulation

2016-08-19 Thread Kévin Dietrich
from Blender follow the Alembic Y-up convention, so I guess this is already what you want? I do plan on adding support for more (custom) axis conversions though. Regards, Kévin Dietrich. ___ Bf-committers mailing list Bf-committers@blender.org https://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] is this report its properly close?

2016-04-05 Thread Kévin Dietrich
Le 2016-04-06 02:37, Nahuel Belich a écrit : > Hi all, i just reported a crash with opend vdb and a particular atribute, and > the task was close as resolve with no more info or commit by a user that > registered an hour ago. Probably a legit resolve but i want to be sure if it > is ok. > >

Re: [Bf-committers] Blender Mantaflow integration

2016-02-18 Thread Kévin Dietrich
with the library to some degree (also this process > satisfies my OCD tendencies, ahem...). > > Long story short, I gathered all my courage, started to cleanup the code a > bit and published my modified version of Mantaflow on GitHub. > One motivation was a concern raised by Kévin

Re: [Bf-committers] Some Guidance

2016-02-18 Thread Kévin Dietrich
Le 2016-02-18 16:54, Piotr Arlukowicz a écrit : > Thanks John > I've read this carefully and it's a good start. However, suddenly, when you > see sources, you get lost. So somewhere there should be a tutorial > explaining for what are those all directories, and what's the difference > between

Re: [Bf-committers] Building with OpenVDB and OSL: a Boost case

2015-12-17 Thread Kévin Dietrich
48 minimal requirement if we can. > If that is unfeasible we should bump no higher then 1.54 for linux as then > we have debian and ubuntu stable to consider. > > Martijn > > On Mon, Jun 15, 2015 at 4:09 AM, Kévin Dietrich <kevin.dietr...@mailoo.org> > wrote: >

Re: [Bf-committers] Blender developers meeting notes, 26 July 2015

2015-07-26 Thread Kévin Dietrich
Le 2015-07-26 17:38, Ton Roosendaal a écrit : - Note for Kevin Dietrich: can we get an update on how far OpenVDB is? The code for the entire branch was put for code review a few days ago (I think last Thursday, https://developer.blender.org/D1308) [1]. I just updated the projects page on

Re: [Bf-committers] Building with OpenVDB and OSL: a Boost case

2015-06-15 Thread Kévin Dietrich
requirement if we can. If that is unfeasible we should bump no higher then 1.54 for linux as then we have debian and ubuntu stable to consider. Martijn On Mon, Jun 15, 2015 at 4:09 AM, Kévin Dietrich kevin.dietr...@mailoo.org wrote: Hi all, I mail here because it can affect anyone who builds

Re: [Bf-committers] Building with OpenVDB and OSL: a Boost case

2015-06-15 Thread Kévin Dietrich
Le 2015-06-15 11:57, Sergey Sharybin a écrit : But one thing is not totally clear to me after reading this discussion -- why do we need to bump boost requirement on Linux? I would say because after taming rtti usage in OpenVDB itself, Cycles is still complaining about rtti stuff in boost.

[Bf-committers] Building with OpenVDB and OSL: a Boost case

2015-06-14 Thread Kévin Dietrich
Hi all, I mail here because it can affect anyone who builds Blender, not just the Cycles freaks ;) As a reminder, OpenVDB is making use of, and relies on libraries making use of, C++ built-in run-time type information (RTTI). On the other hand, LLVM (used by OSL) has a home brew version and

Re: [Bf-committers] boost update for OpenVDB on Windows

2015-06-13 Thread Kévin Dietrich
Le 2015-06-13 09:31, matmenu a écrit : Hi Antony, Thanks a lot for working toward OpenVDB on Windows. From a user POV, OpenVDB is really helpfull as a mesher, as a memory optimiser (cache for smoke, water simulation, 3D scan visualisation, etc...). It also speedup Cycles rendering

Re: [Bf-committers] what is the difference between these 2 LINEAR operations? or a bug?

2015-04-12 Thread Kévin Dietrich
Le 2015-04-12 14:03, oyster a écrit : Hi, These 2 operations in different sourcefile puzzled me. can anyone give me any hints? 1. the 'color node_mix_linear(float t, color col1, color col2)' function in

Re: [Bf-committers] Vignette node for Blender's Compositor

2015-03-05 Thread Kévin Dietrich
Le 2015-03-05 14:00, Johnny Matthews a écrit : David, I'm not sure your tone here is helpful. Also to take a stab at where would the devs stop? Take a look at http://www.redgiant.com/products/magic-bullet-looks/ [1] That would be the equivalent to having a node groups library, which a

Re: [Bf-committers] Luminance patches

2015-02-18 Thread Kévin Dietrich
Le 2015-02-18 00:15, Campbell Barton a écrit : The color wheels (HSV) come to mind. If the developer uses the rgb_to_bw function, they just broke their entire color chain. Now the developer shouldn't use the rgb_to_bw function, but how should they know that? just include a comment

Re: [Bf-committers] Weekly Blender developers meeting minutes - January 18, 2015

2015-01-18 Thread Kévin Dietrich
As discussed with Ton in IRC I uploaded the current patch for my OpenVDB mesher to d.b.o (easier/faster than setting up a github repo): https://developer.blender.org/D1008 I chose to create a differential for it over a simple patch, as arcanist will put my code in context, including my

[Bf-committers] Corrupted git repo

2014-11-27 Thread Kévin Dietrich
Hi all, I'm having some error in my checkout of the main repo, I don't know when exactly it came up the first time (since I use either a script or 'make update'), but here's the error I get: (it appears when compressing the repo) error: inflate: data stream error (incorrect data check)

Re: [Bf-committers] Build Error

2014-11-24 Thread Kévin Dietrich
Le 2014-11-24 04:05, Daniel Salazar - patazstudio.com a écrit : Hi, I'm getting this on ccmake open suse 12.3 http://www.pasteall.org/55327 [1] Daniel Salazar patazstudio.com ___ Bf-committers mailing list Bf-committers@blender.org

Re: [Bf-committers] Error in compile with scons (Linking program == 'makesdna')

2014-11-20 Thread Kévin Dietrich
LLVM is only necessary if you intend to build Cycles with OSL support. Le 2014-11-20 10:44, Jefferson Rausseo a écrit : gcc 4.8.2 scons 2.3.0 I can compile correctly only if I remove the last line in linux-config.py I have not installed llvm, should I have it obligatory install?

Re: [Bf-committers] Compilation try to install 2.72 directly in /usr/local/

2014-11-17 Thread Kévin Dietrich
Le 2014-11-17 11:58, Julien Duroure a écrit : Hi all, After a git update yesterday (last update was 2 weeks ago), my make install failed because trying of writing 2.72 directory directly in /usr/local/, that needs root privileges. Here is my script used to update my build [1]. I

Re: [Bf-committers] Differential, auto close

2014-11-06 Thread Kévin Dietrich
Maybe the system is case sensitive? Thomas' commits usually mention revision instead of Revision like when landed through arc. Le 2014-11-06 09:26, Sergey Sharybin a écrit : Actually,i've got second idea, which is you're committing the patches which nobody set status to Accepted. That

Re: [Bf-committers] Credits Page

2014-09-14 Thread Kévin Dietrich
I might sound harsh but I believe that to ease out this process, at least for the future, it could be time for the committers to actually commit with the author's name (git commit --author=insert_name) and drop the all patch by someone nonsense. If the guys taking care of the Linux kernel can

Re: [Bf-committers] Fluid dynamic areas for development?

2014-08-20 Thread Kévin Dietrich
Do smoke / fluid share any structure? Technically, yes. To be persnickety I'd say they sure do, as smoke is a fluid! A gaseous fluid to be precise. For example, in both cases (gas and liquid), you advect a volume (density field) in a grid environment (domain object), then the liquid volume,

Re: [Bf-committers] Fluid dynamic areas for development?

2014-08-19 Thread Kévin Dietrich
Hi Alejandro, As fas as I can tell, there is no actual - or official - roadmap/feature requests/work items for Blender's fluid system. You can head over in #blendercoders channel on IRC (freenode.net), and ask there what you might work on. Cheers, Kévin Le 19/08/2014 20:36, Alejandro Jimenez

Re: [Bf-committers] GIT connection problem in release/scripts/ addons_contrib

2014-06-22 Thread Kévin Dietrich
Hi, just my two cents, but how about the config file in .git/modules/release/scripts/addons_contrib ? Kévin Le 2014-06-22 11:00, Vicente a écrit : Hi Dan, Yes, I can browse in git.blender.org without problems, I can see the commits and even the diffs. But happens that sometimes I

Re: [Bf-committers] Luminance Coefficients

2014-06-08 Thread Kévin Dietrich
Hi, it depends on how you did the job. Perhaps this can be appended to my patch: developer.blender.org/D517 ? I also intended to do something in this area ;) Le 2014-06-09 02:37, Troy Sobotka a écrit : While looking through Blender's code, I noticed that there were legacy hard coded

Re: [Bf-committers] RGBA compositing preview missing

2014-04-24 Thread Kévin Dietrich
Hi Bartek, This issue has reported a couple of times. See developer.blender.org/T39799 Kévin. Le 2014-04-24 14:35, Bartek Skorupa (priv) a écrit : Hey, Did something bad happen to RGBA previews of compositing output or some setting has been added to make it possible to view

Re: [Bf-committers] Change in Compositor OpenCL

2014-04-06 Thread Kévin Dietrich
Hi Jeroen, I have driver version 4.3.0 NVIDIA 319.37 installed. (I think I got from installing CUDA 5.5 a while back ago.) Kevin. Le 2014-04-06 13:06, Jeroen Bakker a écrit : Hi Kevin What kind of NVidia driver have you installed? Jeroen On 04/06/2014 03:46 AM, Kévin Dietrich

Re: [Bf-committers] Change in Compositor OpenCL

2014-04-05 Thread Kévin Dietrich
Hi, Here are my specs: OS: Linux Mint 15, 64-bit CPU: AMD Fx-8320 GPU: NVidia GTX-650 OpenCL works fine, although a little slower than disabled. Le 2014-04-05 21:38, Jeroen Bakker a écrit : Hi All, Since the last update of MacOS 10.9.2 blender compositor failed in doing

Re: [Bf-committers] Google Summer of Code - proposal hints

2014-03-02 Thread Kévin Dietrich
Hi Piotr, The simple todo list is quite up-to-date afaik, but you can take a look at https://developer.blender.org/maniphest/project/34/ [5] for simple tasks. I wish you the best in your programming career. Regards, Kévin. Le 2014-03-02 22:55, Piotrek Chwała a écrit : Hello Blender

[Bf-committers] Buiding Blender with OSL fails (Linux)

2014-02-04 Thread Kévin Dietrich
Hi, I cannot seem to be able to build Blender with OSL. Attached is the error log. Also, for completeness, Cmake returns me this: ../../lib/libcycles_kernel_osl.a(osl_services.cpp.o):(.data.rel.ro._ZTVN3ccl17OSLRenderServicesE[_ZTVN3ccl17OSLRenderServicesE]+0xb8): undefined reference to

Re: [Bf-committers] Buiding Blender with OSL fails (Linux)

2014-02-04 Thread Kévin Dietrich
Builds without error now, Thanks. Le 2014-02-04 22:51, Brecht Van Lommel a écrit : I committed a possible fix for this: https://developer.blender.org/rB502f9312d8c797d93d6084e17216013da8cc956a [2] Please try building again, thanks. Brecht. On Tue, Feb 4, 2014 at 10:14 PM, Kévin

Re: [Bf-committers] About default values

2014-01-23 Thread Kévin Dietrich
I found how to define values as seen in the interface. So that's one less question. ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] About default values

2014-01-23 Thread Kévin Dietrich
Thanks for those links. I did not know someone was already on the case, but it seems it was doomed. I'll probably just drop the case on this one until a decision from the devs or Ton is taken. If any. Thanks. Le 2014-01-23 14:49, Rasmus Lerchedahl Petersen a écrit : Note that Harley

Re: [Bf-committers] About default values

2014-01-23 Thread Kévin Dietrich
Oki doki then, thankfully, I haven't spent anymore time on this, so haven't wasted time. Le 2014-01-23 16:10, Campbell Barton a écrit : Note that this is on my personal todo list. its just not been very high priority. On Fri, Jan 24, 2014 at 1:41 AM, Kévin Dietrich kevin.dietr

[Bf-committers] About default values

2014-01-22 Thread Kévin Dietrich
Hello everyone, In Blender when one wants to reset a value to its default, in most cases, it gives you the soft minimum (i. e. Render Resolution becomes 4px * 4px). As it is in the simple todo list [1], I'd like to work on it and hard-code all those default values. I spent a few minutes to