Hi all,
Since this is a considerable change to the .blend file format, here's a
mail to make everyone aware of this change: As of yesterday [1], Blender
supports loading .blend files that are compressed using Zstandard and
will save files in this format if "Compressed" is enabled. Of course,
loadi
Note that if you're running out of memory due to parallel CUDA builds
(which can VERY easily happen), you can enable
WITH_CYCLES_CUDA_BUILD_SERIAL to force the kernels to be built one at a
time.
On 2/28/20 1:16 PM, bju...@ymail.com wrote:
Cuda Issue?
I just got through an issue compiling ble
On Windows and OSX, the library dependencies are prebuilt and get
downloaded as part of the build instructions (see the SVN step,
"Checkout 32/64 Bit libraries") because compiling all of them as part of
the regular build process would be too complex.
On Linux, there's a script that installs depence
The main CMakeLists.txt is the one in the root folder (the one that also has
intern/, extern/, source/ etc.).
Since Blender is rather complex and subdivided into modules, that
CMakeLists.txt includes others in subfolders, those again include others etc.
Basically, the folders that hold the indi
Nope, it's far too late for new features in 2.79, and even if it wasn't, it's
not even in master yet.
Am 29.08.2017 um 17:37 schrieb Jacob Merrill:
> any chance the new bevel shader will be in the Rc?
>
> On Aug 29, 2017 8:10 AM, "Sybren A. Stüvel" wrote:
>
>> Hey list,
>>
>> I've just fixed a
Hi!
For code review, please upload the patch (generated by e.g. git diff) here:
https://developer.blender.org/differential/diff/create/
I don't really know who's responsible for Blender Unit Tests, but if you know
who might be a decent candidate, just add them as a reviewer.
As for buggy areas,
as! Now the youngster trophy goes into your hands
;)
On Thu, Aug 27, 2015 at 11:32 PM, Thomas Dinges wrote:
> Congratulations Lukas, and welcome! :)
>
> Am 27.08.2015 um 16:56 schrieb Sergey Sharybin:
>> Hi,
>>
>> I would like to introduce new committer -- Lu
This reminds me of https://developer.blender.org/D301, with a appropriate
choice of samples taken per update. As far as I remember, it reduced the
slowdown when using progressive from 30% to 6% for me.
Am 13.11.2014 10:58 schrieb Brecht Van Lommel :
>
> If it is really 100% or 300% slower then t