Hi all
I'm new to the blender dev community and would like to help out by
improving blender's physics sim tools.
>From reading the wiki, it looks like there's a need for a particle
polygonizer tool which produces surface meshes from particle systems. I'd
like to implement this if no one is curren
Hi all
I'd like to contribute my first piece of functionality for blender. I've
changed the menu bar behaviour to open the first menu on click, and
subsequent menus on hover. This is also known as menu riffing, and matches
the default menu behaviour of Windows and OSX applications.
Here's a video