[Bf-committers] Build blender for Arm architecture

2017-08-17 Thread Nkansah Rexford
I understand only 3 platforms are supported for blender now. As a learning experience, I wanna build blender for arm (specifically a Pi 3 model). I currently have the source code and builds all succeed fine! End goal is to build blender targeting arm architecture as a python module on my ubuntu b

Re: [Bf-committers] OpenSubdiv with Blender local builds

2015-10-25 Thread Nkansah Rexford
fill those fields). /Then/ you can > build blender. > > On that note, can someone give default paths for OSD in the build > system? Python and all the other libs are autodetected properly, but not > OSD. Is that something in our build system or in cmake itself? > > On 10/25/2015

[Bf-committers] OpenSubdiv with Blender local builds

2015-10-25 Thread Nkansah Rexford
I enabled OpenSubdiv when trying to build blender locally. Complains of missing opensubdiv directory not found in cmake-gui. I couldn't locate any package in ubuntu ppa specific for opensubdiv. To enable opensubdiv for local builds, should I build opensubdiv using this[1] and then include it as di

[Bf-committers] Blender Git is down?

2015-09-01 Thread Nkansah Rexford
Perhaps maintenance ongoing? because I can't reach http://git.blender.org/blender.git (can't reach in browser too, totally blank page) although https://git.blender.org/gitweb/gitweb.cgi/blender.git works fine I get this when I try to git pull in terminal: error: RPC failed; result=22, HTTP code =

Re: [Bf-committers] trouble

2015-06-28 Thread Nkansah Rexford
Okay, you can't open Blender? More info will help as to what version you're using, and on what operating system. Meanwhile, keep your language clean. On Sun, Jun 28, 2015 at 9:21 PM, Vince Caskey wrote: > I cant fucking open the program > ___ > Bf-comm

Re: [Bf-committers] VSE render times really huge!

2015-05-21 Thread Nkansah Rexford
If you're not looking for an open source version (an not entirely free to use) application, you an try Lightworks. You get almost everything except you can't export to more than 720p unless you subscribe. On May 21, 2015 05:07, "Knapp" wrote: > On Thu, May 21, 2015 at 12:04 AM, Wolfgang Fähnle

Re: [Bf-committers] uhhh

2015-03-21 Thread Nkansah Rexford
The documentation is currently ongoing with updates. You can help make it better. http://blender.org/manual/ http://www.blender.org/documentation/ On Mar 21, 2015 8:22 AM, "Alan Armour" wrote: > i also cannot stress how imiportant it is to have super detailed > documentation > and super detailed

Re: [Bf-committers] Slider on Homepage not working

2015-03-12 Thread Nkansah Rexford
ou know how to change the splash screen image? > > - Original Message ----- > *From:* Nkansah Rexford > > *To:* Blender.org web editors maillist > > *Sent:* Thursday, March 12, 2015 6:12 PM > *Subject:* Re: [Bf-webcontent] Slider on Homepage not working > > Well, th

Re: [Bf-committers] Undo limits WAY to low.

2015-01-18 Thread Nkansah Rexford
I even suggested in a recent post to the mailing list asking, if instead of storing the undo in memory which gets lost when blender closes, the undos are stored on disk, thus allowing undoing even blender crashes and upon reopen, making undo can happen. This should be an option and not by default.

[Bf-committers] Undo persistent storage

2015-01-05 Thread Nkansah Rexford
Hello, Blender currently stores available undo steps in memory. When blender is closed that is reset. Does blender have a feature of committing the available undo per file to storage, thus upon reopening a blend file, one is able to do the number of undo steps in the file? For instance, if I del

Re: [Bf-committers] Naming of auto save files

2014-12-29 Thread Nkansah Rexford
master not too long ago (just over a > month or > > so): > https://developer.blender.org/rBba872f022cd40d3ff9f2314830dcac5204a6c506 > > > > I just checked with 2.73 and it works fine for me. Is that what you're > looking > > for? > > > >-Jason >

Re: [Bf-committers] Naming of auto save files

2014-12-27 Thread Nkansah Rexford
Yeah, naming the auto save files in an easy to recognize way will help. rexford | google.com/+Nkansahrexford On Dec 27, 2014 7:08 AM, "gandalf3" wrote: I often end up searching through a small heap of auto-save files trying to find the one for the file on which I was working. Sorting by modifica

Re: [Bf-committers] Propose to reduce default feature set (*nix dev builds)

2014-11-13 Thread Nkansah Rexford
I think I agree with Martijn except for making WITH_CODEC_FFMPEG default in the list to enable. Without WITH_CODEC_FFMPEG, only AVI jpeg and AVI (and frameserver format (what is that?)) export options are available which result in relatively huge file sizes. Aside WITH_CODEC_FFMPEG i think the re

[Bf-committers] Option to Pin an Object's Tools Panel

2014-11-05 Thread Nkansah Rexford
When an object is added, it comes with its related options for tweaking as seen in the Tools panel. Upon doing anything else to the object, like scaling or rotating, those options vanish. Is there a way to bring that particular options back? For instance, if I set the Rings on the UV Sphere to be

Re: [Bf-committers] To builders: Python 3.4 now official version

2014-04-30 Thread Nkansah Rexford
Thank you Campbell, Will try building my blender once again tomorrow. Already have 3.4 python, so hoping it goes through like a breeze. rexford | google.com/+nkansahrexford | sent from tab On Apr 30, 2014 5:45 PM, "Campbell Barton" wrote: > Hi, > > To build the latest git-master Python 3.4x is

[Bf-committers] undefined reference to `OpenImageIO::v1_1::Sysutil::this_program_path()'

2014-04-30 Thread Nkansah Rexford
Blender: Latest revision in git (as time of writing this msg) OS: Ubuntu 14.04 Python: 3.4 Linking CXX executable ../../bin/blender ../../lib/libcycles_util.a(util_path.cpp.o): In function `ccl::path_get(std::string const&)': util_path.cpp:(.text+0x4c5): undefined reference to `OpenImageIO::v1_1::

Re: [Bf-committers] Missing: "/usr/include/python3.3m/Python.h"

2014-04-24 Thread Nkansah Rexford
Fixed. Thanks On Wed, Apr 23, 2014 at 4:27 PM, Bastien Montagne wrote: > Just set CMake's PYTHON_VERSION to '3.4'... > > On 23/04/2014 15:57, Nkansah Rexford wrote: > > I recently moved to ubuntu 14.04. I can't compile blender afterwards. It > > says th

[Bf-committers] Missing: "/usr/include/python3.3m/Python.h"

2014-04-23 Thread Nkansah Rexford
I recently moved to ubuntu 14.04. I can't compile blender afterwards. It says the error message below CMake Error at CMakeLists.txt:2220 (message): Missing: "/usr/include/python3.3m/Python.h", Set the cache entry 'PYTHON_INCLUDE_DIR' to point to a valid python include path. Containing Pyth

Re: [Bf-committers] Can't recompile after interruption

2014-03-13 Thread Nkansah Rexford
Thank you for the fix. Its compiling now. :) On Thu, Mar 13, 2014 at 12:04 PM, Jürgen Herrmann wrote: > This error should be fixed with the latest revision. > Please update your local repository and retry 😉 > > - Ursprüngliche Nachricht ----- > Von: "Nkansah

Re: [Bf-committers] Can't recompile after interruption

2014-03-13 Thread Nkansah Rexford
What about the CMake Error at intern/cycles/blender/CMakeLists.txt:52 (if): if given arguments: "Unix Makefiles" "MATCHES" "Xcode" "AND" "VERSION_GREATER" "5.0" Unknown arguments specified without it, its not allowing me to even compile. Any idea? On Thu, Mar 13, 2014 at 11:13 AM, brita

[Bf-committers] Can't recompile after interruption

2014-03-13 Thread Nkansah Rexford
Compiling has always worked. However, today, whiles I run the 'make' command, I forgot of it, and restarted ma PC. I came back to try again hoping it'll continue from where it stopped, and I got this: CMake Warning at CMakeLists.txt:2290 (message): > 'requests' path could not be found in: > '

Re: [Bf-committers] Weekly Blender developer minutes, February 16, 2014

2014-02-16 Thread Nkansah Rexford
Splash screen Yes I think the call for splash screens on blender artist is great and can be continued. Gives others, especially artists the opportunity to feel a part of the blender software by featuring works from there. Just a splash screen, but means a lot to the artist. Rexford | Africa Cent

[Bf-committers] Xp support - 1 year more?

2014-01-19 Thread Nkansah Rexford
Microsoft plans to support xp for one year more? Perhaps xp can enjoy one more year of blender? "The warnings were due to end on 8 April 2014 when all other support for the software is scheduled to stop." Virus warnings for XP to continue http://www.bbc.co.uk/news/technology-25758308

Re: [Bf-committers] Blender developers meeting minutes - December 15, 2013

2013-12-16 Thread Nkansah Rexford
o/bf-committers > -- +Rexford <https://plus.google.com/+Nkansahrexford> | +CG Central<https://plus.google.com/b/103109918657638322478/103109918657638322478/posts> | +233 266 811 165 l BFCT<http://www.blendernetwork.org/member/nkansah-rexford-nyarko/> | Wikimedian <http://e

Re: [Bf-committers] Blender on Windows - some thoughts about XP and32bit

2013-12-05 Thread Nkansah Rexford
Xp support should be dropped. Yes, for real, ASAP google.com/+Nkansahrexford | sent from Tab On Dec 5, 2013 3:33 PM, "Jürgen Herrmann" wrote: > Hi there, > > I too think we should drop XP Support asap. It would make it easier to so > a clean transition to VS2012+ without the need of compatibilit

Re: [Bf-committers] university work

2013-11-04 Thread Nkansah Rexford
Perhaps this will answer some or all the questions. http://www.blender.org/blenderorg/blender-foundation/history/ On Nov 4, 2013 10:48 AM, "Keighley, Joseph" wrote: > I'm a student at the university of Bolton in England and I have been > tasked with finding an open source piece of software and lo