Re: [Bf-committers] Text editor: "tab as space" as default? do we really need to push PEP8 that way?

2010-03-05 Thread Pacific Morrowind
and some places in other styles.. At least thats my 2 cents. Pacific Morrowind On 04/03/2010 11:03 AM, Dalai Felinto wrote: > Hi there, > do we really need to have "Tab as Space" as the default in Text Editor? > > > From revision 26077: "new textblocks have tabs as spa

Re: [Bf-committers] Python RNA Type Registration

2010-03-05 Thread Pacific Morrowind
; don't have a whole lot of concern that you 3 will be able to come up with something that you can all agree on and is highly workable. Pacific Morrowind On 04/03/2010 4:13 PM, Martin Poirier wrote: > Hello again, > > --- On Wed, 3/3/10, Campbell Barton wrote: > > >>

Re: [Bf-committers] new UV test grid

2010-03-26 Thread Pacific Morrowind
e recommended extensions page (which should be created if it doesn't exist - I haven't seen it if it does exist)). Pacific Morrowind ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

[Bf-committers] iksolver_plugin.c error, MSVC 2010 express project files.

2010-03-28 Thread Pacific Morrowind
at least a bit despite my currently very limited knowledge and experience. Pacific Morrowind (or Nick if you prefer) ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] iksolver_plugin.c error, MSVC 2010 express project files.

2010-03-28 Thread Pacific Morrowind
those. (For this at least I know it /should/ work with any other build system since most of the includes are already using quotes). Thanks for the comments and suggestions. Pacific Morrowind On 28/03/2010 6:27 PM, Erwin Coumans wrote: > (accidently hit the send button early) > > It would

Re: [Bf-committers] iksolver_plugin.c error, MSVC 2010 express project files.

2010-03-29 Thread Pacific Morrowind
header not being found was when I had a fair number of errors (ie 12000 lines of build log) so was building individual packages at a time so that I could more easily find and fix problems. Thanks again and I'll report back when I get cmake up and running for me; Pacific Morrowind/Nick On 29/03

Re: [Bf-committers] iksolver_plugin.c error, MSVC 2010 express project files.

2010-03-29 Thread Pacific Morrowind
th. Unless someone thinks I'm not a good person (due to my inexperience I would guess) I'll write up a section on the 2.5/windows build instructions for CMake/MSVC 2010, as soon as I figure out the last couple projects. Thanks for all your help everyone. Pacific Morrowind On 29/03/2

Re: [Bf-committers] iksolver_plugin.c error, MSVC 2010 express project files.

2010-03-29 Thread Pacific Morrowind
ks to me to be what that is actually supposed to be; at least it compiles with M_PI being replaced with MT_PI, and from my limited understanding of that particular code file it looks right... is that an error or am I showing off my lack of knowledge /again/? thanks; Nick/Pacific Morrowind On

Re: [Bf-committers] iksolver_plugin.c error, MSVC 2010 express project files.

2010-03-29 Thread Pacific Morrowind
NES. Check the headers in Visual > Studio directory. > > /benoit > > On Mon, 29 Mar 2010 02:45:58 -0700, Pacific Morrowind > wrote: > >> Well this time I think I've found an actual bug rather than >> my low skill >> level being the only bug

Re: [Bf-committers] Which IDE is best for develop Blender on Windows

2010-09-09 Thread Pacific Morrowind
The only C++ IDE I have experience with is Visual Stuido express... both 2008 and 2010 versions (beta of 2010 did have some er fatal errors for building blender unless you hand edited some of VS's files but they are fixed in the full release) work fine with using Cmake to generate the project