rote:
>> On Fri, Apr 9, 2010 at 7:53 AM, Ray's Blog wrote:
>>
>>> Does anyone know why this method doesn't use VBOs or Vertex Arrays?
>>
>> It is just code that hasn't been switched over yet. I'm sure a patch
>> would be welcomed.
>
I have a model which has the potential to hang Blender. The hang
occurs when I have both a 3D view and the UV view open at the same
time. Then, in the 3D view, I go into Edit Mode. Once this happens, my
CPU will go to 100% and never seems to come back. This issue happens
in both Blender 2.49 and 2.