Re: [Bf-committers] draw_uvs() in uvedit_draw.c can cause Blender to hang

2010-04-09 Thread Ray's Blog
rote: >> On Fri, Apr 9, 2010 at 7:53 AM, Ray's Blog wrote: >> >>> Does anyone know why this method doesn't use VBOs or Vertex Arrays? >> >> It is just code that hasn't been switched over yet.  I'm sure a patch >> would be welcomed. >

[Bf-committers] draw_uvs() in uvedit_draw.c can cause Blender to hang

2010-04-09 Thread Ray's Blog
I have a model which has the potential to hang Blender. The hang occurs when I have both a 3D view and the UV view open at the same time. Then, in the 3D view, I go into Edit Mode. Once this happens, my CPU will go to 100% and never seems to come back. This issue happens in both Blender 2.49 and 2.