of
site-packages. Maybe cmake only looks into site-packages? It seems so,
lokking into CMakeLists.txt. I don't know for certain, just an idea for
somebody more knowledgable.
[1] http://packages.ubuntu.com/precise/i386/python3-numpy/filelist
Sanne
/blender/python/intern/CMakeFiles/bf_python.dir/bpy_interface.c.o]
Error 1
Might be related to this commit?
http://lists.blender.org/pipermail/bf-blender-cvs/2012-April/044792.html
Thanks,
Sanne
___
Bf-committers mailing list
Bf-committers@blender.org
On Friday 13 April 2012, dlcs.frank wrote:
On 4/13/2012 12:29 PM, Sanne wrote:
Hi all,
I'm getting compile errors on Linux/cmake with rev 45609:
http://www.pasteall.org/30892
Indeed, thank you for the report! - Rev 45610 should build without issues.
Yes, it does! All fine now, thank
,
switching is done very often while modelling.
I found that I'm switching more often to the setting that is most appropriate
for the current modelling task, while with the default setting I tend to
avoid switching because it's just a bit too fiddly.
Sanne
into perspective:
http://blenderartists.org/forum/showthread.php?217431-Mind-Blown-Babbling-Rant
Regards,
Sanne
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers
narrower than the default, not so
much as to feel cramped, but just right, and it reduces scrolling. Every
little bit helps.
I don't have an opinion on the font though, because I use my own custom font
with aa off anyway.
Thanks,
Sanne
___
Bf
no member named ‘getFaceArray’
I have disabled gameengine and player in my user-config.py. Isn't navmesh
stuff supposed to be disabled then as well?
Thanks,
Sanne
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman
Hello Mitchell,
Please add a new bug report.
Done:
http://projects.blender.org/tracker/index.php?func=detailaid=27517group_id=9atid=498
Thank you,
Sanne
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman
Hello Juha!
I attached a patch there which moves the letterbox drawing to happen only
once per BGE render.
The problem is fixed for me with your patch, I replied to the bug report.
http://projects.blender.org/tracker/index.php?func=detailaid=27517group_id=9atid=498
Thank you!
Sanne
, but
only in camera view. With the 3d viewport camera the speed is normal. Should
I add to bug #27482 or open a new one?
I'm on Linux 64 Bit.
Thanks,
Sanne
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman
for resolution_x, I would immediately get
all info about that value: where is located (under
bpy.context.scene.render) and that it's a member of RenderSettings
class.
Regards,
Sanne
___
Bf-committers mailing list
Bf-committers@blender.org
http
installed Python 3.1 resp. now my custom installed
Python 3.2 (I also installed to /usr/local with make altinstall).
Sanne
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers
:
http://www.ashsid.sk/wp/?p=21lang=en-us
Sanne
___
Bf-committers mailing list
Bf-committers@blender.org
http://lists.blender.org/mailman/listinfo/bf-committers
Hi all,
here's a small patch against revision 32944 for a typo and inconsistent
indentation I noticed in Blender's command line help text.
Patch number: 24608
https://projects.blender.org/tracker/index.php?func=detailaid=24608group_id=9atid=127
Regards,
Sanne
14 matches
Mail list logo