Congratulations Tamito. You've accomplished an incredible work and deserve a mountain of praises for it. It's very exciting to see freestyle finally integrated. Can't wait to give it another spin :) I'm still thinking of taking a look at the strip generation code to get rid of these annoying flips we sometime see. Bravo again!
Stephane On Sunday, April 7, 2013, Tamito KAJIYAMA wrote: > Dear All, > > As most of you already know, the soc-2008-mxcurioni branch also known as > the > Freestyle branch has been finally integrated into Blender. The new > component > is foreseen to be part of the official Blender 2.67 release. Originally > started as > a Google Summer of Code (GSoC) 2008 project, the integration work came to a > significant milestone after 5 years of development. Through this > integration, > Blender has got a non-photorealistic (NPR) rendering engine that allows > users to > create 2D stylized lines from a given 3D scene. > > The Freestyle integration project has been supported by many people. I > would > like to take this unique opportunity to thank all of them for all the help > and > encouragement in various forms through many different communication > channels. > > First of all my sincere acknowledgement goes to Maxime Curioni who was the > leader of the GSoC 2008 Freestyle integration project. All the > integration work > was initiated by him. He brought the project up to an advanced stage even > after > the completion of the GSoC project. Without his enormous efforts, > Freestyle for > Blender never existed. > > I would also like to thank the authors of the original Freestyle program, > namely > Frédo Durand, Stéphane Grabli, François Sillion and Emmanuel Turquin. > > Huge thanks go to the branch reviewers Brecht Van Lommel, Campbell Barton, > Sergey Sharybin, and IRIE Shinsuke. Review comments and suggestions helped > significantly improve the overall quality of the Freestyle integration > code base > and its consistency with other parts of Blender. > > The Freestyle integration project has been substantially enhanced by major > code contributions. Alexander Beels offered to the project a wonderful > patch > set for speeding up the Freestyle renderer by a factor of up to 185. His > code > contribution was a result of long technical discussions and coding trials > for 4 > months. Bastien Montagne contributed a number of big code clean-up > patches in > view of the trunk merger. Thanks to his patience and effort, code reviews > went > very smooth in terms of coding style. > > The Freestyle documentation has been largely user-driven. Key > contributors in > this regard are flokkievids, Light BWK, and Lee Posey (jikz). Their work > will be > the first edition of the Freestyle manual as part of the Blender > documentation. > > Last but not least, a big thank goes to all the early adopters of the > Freestyle > branch. The 5-year development of the Freestyle integration was helped by > a > large number of artists, branch builders, and testers. Remarkably, those > branch > users in the BlenderArtists.org Freestyle thread always keep the user > activities > active, helping the dev team through bug reports, updates of builds, many > pieces > of artwork done by Freestyle, and lots of encouragement. Their support and > feedback were absolutely essential for this kind of voluntary free software > development. I am very grateful to all of them including the people > listed below > (by no means this list is complete; any missing person who deserves a > mention is > solely my fault): 3Duaun, blendman, bmania, bupla, Chris Burton, Mark > Cannon > (pyrosever), Vicente Carro, Cloud_GL, crazycourier, Dazzle, delic, devroo, > Écrivain, edna, FEDB, flokkievids, Forrest Gimp, hinabita, holly, Ike > AhLoe, > IRIE Shinsuke, Naoki, Nathan Letwory (jesterKing), Johan Tri Handoyo, > Jonathan > Hudson, JO5EF, mzungu, Lee Posey (jikz), Light BWK, loopduplicate, macouno, > mato.sus304, mclelun, mib2berlin, Mohe & Shiratama (Moonlight Jellyfish), > NRK, > octane98, pancreasboy, patricia3d, Paul Hartsuyker (paulhart2), > procreaciones, > robi, Rylan Wright (RONIN), s12a, Nakeyta Schulz, Stéphane Grabli, > tksg8086, > treatkor (tkroo), tungee, Uncle Entity, Unhurdof, Victor / tokiop, > viralata, and yoff. > > I am going to focus on bug fixes and documentation of the Freestyle > renderer > for the upcoming 2.67 release. Bug reports, comments and suggestions are > duly acknowledged. > > With best regards, > > -- > KAJIYAMA, Tamito <rd6t-k...@asahi-net.or.jp <javascript:;>> > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org <javascript:;> > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers