[Bf-committers] UTF-8 character in string in interface_widgets.c doesn't compile

2014-02-22 Thread panjz
Hi developers, I found that the UTF-8 character "…" in string in source/blender/editors/interface/interface_widgets.c doesn't compile under MSVC2008 (Simplified Chinese edition), because the default code page isn't UTF-8, but CP936. I changed it to "\xE2\x80\xA6" (the hard-coded UTF-8 represen

Re: [Bf-committers] Terrain modeling

2013-10-22 Thread panjz
I think you need terrain LOD (e.g. open source library libMini), maybe you need to write your simulation code in C++, not in Blender... > From: pierrick.k...@gmail.com > Date: Tue, 22 Oct 2013 17:42:39 +0200 > To: bf-committers@blender.org > Subject: [Bf-committers] Terrain modeling > > Hello, >

Re: [Bf-committers] CFK Clphs in droidsans.ttf.gz

2013-09-03 Thread panjz
I think it should be DroidSansFallback which contains CJK characters. > Date: Tue, 3 Sep 2013 23:41:47 +0200 > From: joc...@herr-schmitt.de > To: bf-committers@blender.org > Subject: [Bf-committers] CFK Clphs in droidsans.ttf.gz > > Hello, > > a user of the Fedora package of blender has complain

Re: [Bf-committers] Blender Center of Mass - Voxel data better algorithm?

2013-06-16 Thread panjz
> From: brechtvanlom...@pandora.be > Date: Sun, 16 Jun 2013 05:38:58 +0200 > To: bf-committers@blender.org > Subject: Re: [Bf-committers] Blender Center of Mass - Voxel data better > algorithm? > > Indeed, you can compute the exact volume of a closed triangle mesh by > summing signed volu

Re: [Bf-committers] Blender Center of Mass - Voxel data better algorithm?

2013-06-15 Thread panjz
How about tetrahedron tessellation algorithm? IMO it will produce *exact* result (no mathematical proof because I think it's trivially true ;) Correct me if I'm wrong ) if the density of material is constant. If we only need to calculate center of mass we can allow 'negative' tetrahedron in tess

[Bf-committers] Updated Blender cloth air pressure patch

2013-03-16 Thread panjz
Hi, I have updated the cloth air pressure patch (#30941) to make it work with latest Blender svn version (r55292). I also merged cloth sewing seams patch (#31269) to my patch, so I removed the spring length scaling factor (use negative value for cloth shrinking in #31269 instead). I don't kno

Re: [Bf-committers] Windows dead key accented characters

2013-02-19 Thread panjz
There are no dead keys in Chinese language keyboard, we use IME instead > Date: Tue, 19 Feb 2013 18:42:21 -0500 > From: kuzsa...@gmail.com > To: har...@hacheson.com; bf-committers@blender.org > Subject: Re: [Bf-committers] Windows dead key accented characters > > Hi. > > Seems good. > I will te

Re: [Bf-committers] New patch: Blender cloth simulator air pressure enhancement

2012-04-13 Thread panjz
Thanks, maybe during this period I'd like to add some new features... > Date: Sat, 14 Apr 2012 08:52:31 +1000 > From: mfoxd...@gmail.com > To: bf-committers@blender.org > Subject: Re: [Bf-committers] New patch: Blender cloth simulator air pressure > enhancement > >

[Bf-committers] New patch: Blender cloth simulator air pressure enhancement

2012-04-13 Thread panjz
Hi, I have just submitted a new patch in the patch tracker: http://projects.blender.org/tracker/index.php?func=detail&aid=30941&group_id=9&atid=127 , it's about cloth simulator air pressure enhancement. Any suggestions are welcome :) _