Hi Doug,
I was hoping to be able to make script execution work by having each
script caller set the context on entering and clear on exit.
But this isn't compatible with render engines which run in a thread
which conflicts with the blender UI which is running at the same time.
So from what I can t
The LuxRender addon is broken after this commit. When starting the render,
blender fails with:
"Python context called with a NULL Context. this should not happen!"
Cheers,
Doug.
On 7 December 2010 04:12, Campbell Barton wrote:
> Revision: 33524
>
> http://projects.blender.org/plugins/scmsvn/v