Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35646] trunk/blender/source/blender: Fix/ change in normal computation, now the viewport uses the same angle

2011-03-25 Thread Brecht Van Lommel
There's also a bug about this in the tracker, will be fixed. Thanks. On Fri, Mar 25, 2011 at 3:36 AM, Campbell Barton wrote: > This also causes a problem with modifiers that use the vertex normal, > https://projects.blender.org/tracker/index.php?func=detail&aid=26582&group_id=9&atid=498 > > new

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35646] trunk/blender/source/blender: Fix/ change in normal computation, now the viewport uses the same angle

2011-03-24 Thread Campbell Barton
This also causes a problem with modifiers that use the vertex normal, https://projects.blender.org/tracker/index.php?func=detail&aid=26582&group_id=9&atid=498 new code >>> bpy.context.object.data.vertices[0].normal Vector((0.0, 0.0, -1.0)) 2.56 >>> bpy.context.object.data.vertices[0].norma

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [35646] trunk/blender/source/blender: Fix/ change in normal computation, now the viewport uses the same angle

2011-03-24 Thread Nicholas Bishop
Just FYI, this commit seems to make Subdivide Smooth significantly less smooth. For example, doing Subdivide Smooth on a cube multiple times keeps the same cube shape. -Nicholas On Sun, Mar 20, 2011 at 9:35 AM, Brecht Van Lommel wrote: > Revision: 35646 >           > http://projects.blender.org/