Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [42970] branches/bmesh/blender/source/ blender: bmesh mirror modifier cleanup

2011-12-29 Thread Daniel Salazar - 3Developer.com
maybe bmesh is an opportunity to kill vertex group mirroring in vgroup modifier or at least have it off by default. I still can't imagine any real use for this cheers Daniel Salazar 3Developer.com On Thu, Dec 29, 2011 at 3:15 AM, Campbell Barton ideasma...@gmail.comwrote: Revision: 42970

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [42970] branches/bmesh/blender/source/ blender: bmesh mirror modifier cleanup

2011-12-29 Thread Michael Fox
Off by default is fine, but removal all together i will not allow, it has helped me and many other users immensely modelling a symmetrical object but having each side independently animated, all this does is mirror weights in vgroup .L to vgroup .R On 30/12/11 09:24, Daniel Salazar -

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [42970] branches/bmesh/blender/source/ blender: bmesh mirror modifier cleanup

2011-12-29 Thread Daniel Salazar - 3Developer.com
Currently I see it as very hacky, there arent tools to create the needed mirrored vgroups, the mirror direction is hardcoded and no where to be seen on the UI. Maybe this functionality should better go to a vgroup modifier instead cheers Daniel Salazar 3Developer.com On Thu, Dec 29, 2011 at

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [42970] branches/bmesh/blender/source/ blender: bmesh mirror modifier cleanup

2011-12-29 Thread Michael Fox
NO and is not hacky at all as it does dose Front and back aswell and it uses the same function for flipping as anything else, does, and truth be told im not a fan of the vgroup mods as they seem to be too hackish On 30/12/11 09:39, Daniel Salazar - 3Developer.com wrote: Currently I see it as

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [42970] branches/bmesh/blender/source/ blender: bmesh mirror modifier cleanup

2011-12-29 Thread Daniel Salazar - 3Developer.com
Can anything be done so you dont have to create the empty vgroups by hand or at all? Daniel Salazar 3Developer.com On Thu, Dec 29, 2011 at 4:52 PM, Michael Fox mfoxd...@gmail.com wrote: NO and is not hacky at all as it does dose Front and back aswell and it uses the same function for

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [42970] branches/bmesh/blender/source/ blender: bmesh mirror modifier cleanup

2011-12-29 Thread Michael Fox
when you do the ctrl-p-armature thing it makes them automatically, but a nice script wouldn't go amiss On 30/12/11 10:02, Daniel Salazar - 3Developer.com wrote: Can anything be done so you dont have to create the empty vgroups by hand or at all? Daniel Salazar 3Developer.com

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [42970] branches/bmesh/blender/source/ blender: bmesh mirror modifier cleanup

2011-12-29 Thread Rasmus Lerchedahl Petersen
when you do the ctrl-p-armature thing it makes them automatically, but a nice script wouldn't go amiss There is one :-) http://projects.blender.org/tracker/?func=detailaid=23096group_id=9atid=127 ___ Bf-committers mailing list Bf-committers@blender.org

Re: [Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [42970] branches/bmesh/blender/source/ blender: bmesh mirror modifier cleanup

2011-12-29 Thread Daniel Salazar - 3Developer.com
what i'm saying is current use of this feature is a corner case since you can't possibly develop a full character retaining mirror modifier. However the modifier stack is getting more and more corner case features this days.. Daniel Salazar 3Developer.com On Thu, Dec 29, 2011 at 5:30 PM, Rasmus