Re: [Bf-committers] [GSoC 2019] Embree BVH for GPU Questions

2019-04-08 Thread Sergey Sharybin
Hi, Answers are inlined. On Sat, Apr 6, 2019 at 5:45 AM Alex Ozer wrote: > Thank you for the reply Sergey. > > If you wouldn't mind I'd like to try going through the steps myself to > make sure I've got the right idea. Feel free to correct me if I'm > wrong and feel free to suggest more

Re: [Bf-committers] [GSoC 2019] Embree BVH for GPU Questions

2019-04-05 Thread Alex Ozer
Thank you for the reply Sergey. If you wouldn't mind I'd like to try going through the steps myself to make sure I've got the right idea. Feel free to correct me if I'm wrong and feel free to suggest more details I might be missing. > Implement converter from Embree BVH to Cycles BVH data

Re: [Bf-committers] [GSoC 2019] Embree BVH for GPU Questions

2019-04-05 Thread Sergey Sharybin
Hi, The answers are inlined. On Fri, Apr 5, 2019 at 6:53 AM Alex Ozer wrote: > > Implement converter from Embree BVH to Cycles BVH data structures. > > Adjust Cycles kernel BVH traversal for faster motion blur. > > I'm not sure whether this means to convert Embree's BVH to Cycles' BVH > with

[Bf-committers] [GSoC 2019] Embree BVH for GPU Questions

2019-04-04 Thread Alex Ozer
Hi! I’m very interested in working on leveraging the Embree BVH for GPU rendering for this year's Google Summer of Code. It is the second project on the GSoC ideas page [1]. I’m trying to understand as much as possible so that my proposal can be as technically-focused and direct as possible. I