Hi,
I am very interested in submitting a project proposal to help out with
improving and enhancing Blender as part of Google Summer of Code 2013. I
found out about GSoC last year but had unfortunately missed the application
deadline, so I'm happy to have another chance.
I am currently studying
Hey!
I've got this list of things to be done in motion tracker by hand:
http://wiki.blender.org/index.php/User:Nazg-gul/TODO#Motion_Tracking
It's actually sorted by priority. Apart from keyframe selection (which i'm
currently working on) you could choose any.
There're also some ideas i've
As a new media artist, I can't resist to say something:
new media artists and scientists need to find new ways how to use things and
to experiment.
For this, they rather need an api than an integration which you are
speaking about...
The point is, they allready have it.
I have used
Thanks for the lists of project ideas! They sound very interesting. I'll
read that tutorial soon and have a go with motion tracking in Blender, and
I'm sure I'll get a much better idea about what each of the ideas will
involve. I'll also take a look at some the code to whet my appetite!
If I want
Thanks for your advice, but I think I might have been unclear. Sorry! I'm
absolutely a software developer, interested in diving into the Blender
source and helping to improve the motion tracking functionality. I'm not
planning to do a hardware project (and I'm not sure it would even be valid
for
On Thu, April 25, 2013 10:43 pm, Vilem Novak wrote:
As a new media artist, I can't resist to say something:
new media artists and scientists need to find new ways how to use things
and
to experiment.
 For this, they rather need an api than an integration which you are
speaking
Feel free to contact me directly via e-mail or IRC :)
As for working schedule, i'm not so much up to it, better to hear Ton's
opinion here.
On Thu, Apr 25, 2013 at 8:16 PM, Joseph Mansfield sftrab...@gmail.comwrote:
Thanks for the lists of project ideas! They sound very interesting. I'll